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KPop Demon Hunters Elevator

KPop Demon Hunters Elevator

A Roblox experience owned by PhrenicProd.

AdventureENK-popDemon HuntingElevator

KPop Demon Hunters Elevator is an adventure experience created on 2025-07-28. It has recorded 47,951,871 lifetime visits and 36,884 favorites. Currently, 46 users are playing. The experience holds an 83% like percentage. The description highlights Kpop-inspired heroes battling demons across elevator floors with music and enemies.

Description (written by the developer; not a statement by this register)

🎶 Kpop Demon Hunters: Elevator 🚪👹 Step into the elevator and join your favorite Kpop-inspired heroes as they battle demons on every floor! 💥🗡️ Each level brings new music, enemies, and surprises. Can you survive all the way to the top? 🎤🔥✨ #Kpop #ElevatorBattle #DemonHunters #Roblox

Last updated by the developer 16 Jun 2026, 16:16 UTC.

46
playing (measured 10 Aug 2026, 18:15 UTC)
47,951,871
lifetime visits
83%
liked (19,128 👍 / 3,977 👎)
37,182
favourites (0.8 per 1k visits)
28 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:1544first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Superstar Pack!
799 R$
Wrapped Pack!
749 R$
Vip!
399 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

How It's Done! · other4,604,063 · 36.4% win
Mystery Run! · other2,224,078 · 26.0% win
RedLight GreenLight · other1,568,152 · 11.3% win
Bleh · other681,656 · 9.0% win
Krampus Escape! · other151,183 · 0.00% win
Carved · other143,773 · 0.00% win
Flaunty Escape! · other138,771 · 3.5% win
Witches Secret! · secret124,844 · 0.00% win
Defeat Gwi-Ma · progression84,351 · 1.7% win
Speed Demon! · other70,093 · 1.8% win
Animal I Have Become · other62,337 · 1.2% win
50/50 · other14,234 · 0.50% win
Phantom Paradise · other6,171 · 0.00% win
Siren · other33 · 0.00% win
Confrontation · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 5 September 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8323 August 2026 — 83 % liked2 September 2026 — 83 % liked23 August 20262 September 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 82–84 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 14:3183no change
23 Aug 2026, 14:2083first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Community wiki

kpop-demon-hunters.fandom.com44 active editors · 13,060 edits
113 articles

A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.