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🚀 Build a Rocket Ship

🚀 Build a Rocket Ship

A Roblox experience owned by SUPER SUPER FAST.

TycoonENbuildingsimulationspace

🚀 Build a Rocket Ship is a tycoon experience created on 2025-07-30. It has 16,583,385 lifetime visits and 46,719 favorites. Currently, 159 users are playing. The game holds a 96% like percentage. Players build rockets to earn cash and upgrades.

Description (written by the developer; not a statement by this register)

Build a rocket ship! Can you reach the moon? BUY blocks, fuel, boosters! ✨ Earn cash and UPGRADE! 💸 BUILD anything you want! 🔨 Your rocket flies OFFLINE, and makes you money! 💤

Last updated by the developer 18 Nov 2025, 19:38 UTC.

63
playing (measured 21 Aug 2026, 20:54 UTC)
16,643,210
lifetime visits
96%
liked (102,320 👍 / 4,073 👎)
47,834
favourites (2.9 per 1k visits)
30 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

63152107.510 August 2026 — 152 players21 August 2026 — 63 players10 August 202621 August 2026
2 measurements spanning 11 days, net -89. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 50–165 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:5463-89
10 Aug 2026, 14:04152first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

🚀 Build a Rocket Ship · other9,499,904 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9613 August 2026 — 96 % liked21 August 2026 — 96 % liked23 August 2026 — 96 % liked2 September 2026 — 96 % liked13 August 20262 September 2026
4 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–97 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 17:4796no change
23 Aug 2026, 17:2396no change
21 Aug 2026, 20:5496no change
13 Aug 2026, 17:2096first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.