Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Duck Evolution

Duck Evolution

A Roblox experience owned by Duck Evolution.

SimulatorENevolutionsimulatorpets

Duck Evolution is a simulator experience created on 2025-07-31. It currently has 105 players. The game has 23,982,169 lifetime visits, a 98% like percentage, and 98,602 favorites.

Description (written by the developer; not a statement by this register)

Welcome to Duck Evolution! UPDATES EVERY SATURDAY! ⚔️ Eat to gain levels! 🧬 Gain levels to unlock new Duck Evolutions! 🏆 Collect Wins & Pets! PREMIUM PLAYERS GET +10% Wins & +10% EXP Tags: Brainrot, Duck ,Brainrot Memes, Memes, Evolution, Cute , Monsters, Raid, Friends, Fun, Speed, Fast, Collect, Pets, Rainbow, Colorful, Rebirth, Stars, Raiding , Friends, Simulator

Last updated by the developer 9 Aug 2026, 20:31 UTC.

60
playing (measured 21 Aug 2026, 20:54 UTC)
24,029,904
lifetime visits
98%
liked (64,374 👍 / 1,462 👎)
103,326
favourites (4.3 per 1k visits)
31 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

601068310 August 2026 — 106 players21 August 2026 — 60 players10 August 202621 August 2026
2 measurements spanning 11 days, net -46. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 53–113 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:5460-46
10 Aug 2026, 14:35106first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
799 R$
+4 Pet Slots
499 R$
Double EXP
295 R$
+2 Pet Slots
250 R$
Double Wins
239 R$
+100 Pet Inventory Storage
199 R$
Triple Hatch
190 R$
Auto Hatch
105 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome6,832,273 · 100.0% win
Discover Madquack · other3,899,492 · 50.8% win
Discover Ducktharos · progression1,679,726 · 14.6% win
Discover Ruinquack · collection150,732 · 1.4% win
Discover DUCK TANK · other1,084 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9813 August 2026 — 98 % liked21 August 2026 — 98 % liked23 August 2026 — 98 % liked2 September 2026 — 98 % liked13 August 20262 September 2026
4 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 97–99 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 16:2298no change
23 Aug 2026, 16:0798no change
21 Aug 2026, 20:5498no change
13 Aug 2026, 16:0298first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.