Pumpkin Carving Simulator 🎃
A Roblox experience owned by TheGreatDevelopers.
SimulatorENHalloweenPet CollectionTool Upgrades
Pumpkin Carving Simulator 🎃 is a Roblox simulator experience created on 2018-09-20. The game has accumulated 19,153,851 lifetime visits and 199,048 favorites. It maintains an 87% like percentage. Currently, zero users are playing the experience.
Description (written by the developer; not a statement by this register)
🧟 UPDATE: Monsters are back! 🗒️ New code! → SKELLY2023 🎃 Carve giant pumpkins with unique faces! 👻 Collect Ghost Pets! 🗡️ Upgrade your tools! ✨ Enchant at the enchanting table! 🧟 Explore spooky areas! 🦇 Play if you dare! 💰 Join our group to get 100 candy in-game! 💰
Last updated by the developer 17 Jun 2026, 02:52 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 14:38 | 1 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 22 Oct 2026, 17:21 | 87 | no change |
| 12 Oct 2026, 17:19 | 87 | no change |
| 2 Oct 2026, 17:19 | 87 | no change |
| 22 Sept 2026, 17:17 | 87 | no change |
| 12 Sept 2026, 17:16 | 87 | no change |
| 2 Sept 2026, 17:08 | 87 | no change |
| 23 Aug 2026, 16:51 | 87 | no change |
| 13 Aug 2026, 16:49 | 87 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.