My Haunted House👻
A Roblox experience owned by UniqueDevs.
TycoonENtycoonhalloweenmanagement
My Haunted House👻 is a tycoon experience created on 2024-04-25. It has recorded 1,840,744 lifetime visits and 27,884 favorites. Currently, 2 users are playing. The game holds a 97% like percentage. Players manage haunted houses, unlock monsters, and collect candy to upgrade their properties.
Description (written by the developer; not a statement by this register)
Welcome to 👻My Haunted House👻, the game where you own & manage your own haunted house! Get monsters to scare visitors that come to your haunted house, and collect the candy they drop! 🍬 Use the candy to upgrade your haunted house and become the best haunted house in the world! 🏆 🍬Premium players get 1.5x more candy!🍬 😮 If you join the group & like the game you get a free in-game monster! https://www.roblox.com/groups/12720281/UniqueDevs#!/about Things To Do: 🏠 Own a Haunted House! 👻 Unlock Monsters! 🍬 Go Trick or Treating! 🎃 Happy Haunting! 👍If you enjoyed playing the game, feel free to leave a like! tags: halloween, pumpkin, scary, horror, ghosts, haunted, trick or treat, halloween night, tycoon, building, mhh
Last updated by the developer 19 Mar 2026, 19:40 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 15:49 | 2 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 3 Sept 2026, 12:52 | 97 | no change |
| 24 Aug 2026, 10:21 | 97 | no change |
| 14 Aug 2026, 10:20 | 97 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.