[👺UPD] Heavyweight Fishing
A Roblox experience owned by Unknown Journey.
Fighting & PvPENboss fishingisland explorationchu xin diao inspired
Heavyweight Fishing is a Roblox experience in the fighting-pvp genre, created on 2025-08-04. The game currently has 5,005 players online. It has accumulated 29,178,597 lifetime visits and 64,891 favorites. The title holds a 96% like percentage.
Description (written by the developer; not a statement by this register)
🎣 Heavyweight Fishing is inspired by "Chu Xin Diao", letting players experience the thrill of fishing massive fishes, even more massive bosses, and exploring mysterious islands Developer: @Tom_Iceren – Builder, UI Designer, VFX, Animator, Modeler, Artist, Programmer
Last updated by the developer 4 Sept 2026, 18:52 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 5 Sept 2026, 07:50 | 15,126 | -903 |
| 5 Sept 2026, 06:50 | 16,029 | -863 |
| 5 Sept 2026, 05:50 | 16,892 | -567 |
| 5 Sept 2026, 04:50 | 17,459 | -1,618 |
| 5 Sept 2026, 03:50 | 19,077 | +1,809 |
| 5 Sept 2026, 02:50 | 17,268 | +9,128 |
| 5 Sept 2026, 01:50 | 8,140 | +958 |
| 5 Sept 2026, 00:50 | 7,182 | +1,312 |
| 4 Sept 2026, 23:50 | 5,870 | -145 |
| 4 Sept 2026, 22:50 | 6,015 | +1,103 |
| 4 Sept 2026, 21:50 | 4,912 | -49 |
| 4 Sept 2026, 20:50 | 4,961 | -657 |
| 4 Sept 2026, 19:50 | 5,618 | -477 |
| 4 Sept 2026, 18:50 | 6,095 | -1,046 |
| 4 Sept 2026, 17:50 | 7,141 | -1,293 |
| 4 Sept 2026, 16:50 | 8,434 | -2,381 |
| 4 Sept 2026, 15:50 | 10,815 | -3,958 |
| 4 Sept 2026, 14:50 | 14,773 | -2,706 |
| 4 Sept 2026, 13:50 | 17,479 | -129 |
| 4 Sept 2026, 12:50 | 17,608 | first reading |
Concurrent players at each of our measurements (insert-on-change).
On the Roblox charts
Growth
| Measured (UTC) | Rank on Top playing now | Change |
|---|---|---|
| 5 Sept 2026, 08:25 | 92 | +5 |
| 5 Sept 2026, 07:25 | 87 | +10 |
| 5 Sept 2026, 06:25 | 77 | +4 |
| 5 Sept 2026, 05:25 | 73 | -1 |
| 5 Sept 2026, 04:25 | 74 | +5 |
| 5 Sept 2026, 03:25 | 69 | -22 |
| 4 Sept 2026, 14:25 | 91 | +12 |
| 4 Sept 2026, 13:25 | 79 | +2 |
| 4 Sept 2026, 12:25 | 77 | +5 |
| 4 Sept 2026, 11:25 | 72 | no change |
| 4 Sept 2026, 10:25 | 72 | +7 |
| 4 Sept 2026, 09:25 | 65 | -28 |
| 3 Sept 2026, 06:25 | 93 | +4 |
| 3 Sept 2026, 05:25 | 89 | -1 |
| 2 Sept 2026, 08:25 | 90 | +9 |
| 2 Sept 2026, 07:25 | 81 | no change |
| 2 Sept 2026, 06:25 | 81 | -1 |
| 2 Sept 2026, 05:25 | 82 | -7 |
| 2 Sept 2026, 04:25 | 89 | -5 |
| 2 Sept 2026, 03:25 | 94 | first reading |
Position on Roblox’s top playing now sort over time (global/desktop). Lower is higher up the chart.
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 5 Sept 2026, 07:50 | 96 | no change |
| 5 Sept 2026, 06:50 | 96 | no change |
| 5 Sept 2026, 05:50 | 96 | no change |
| 5 Sept 2026, 04:50 | 96 | no change |
| 5 Sept 2026, 03:50 | 96 | no change |
| 5 Sept 2026, 02:50 | 96 | no change |
| 5 Sept 2026, 01:50 | 96 | no change |
| 5 Sept 2026, 00:50 | 96 | no change |
| 4 Sept 2026, 23:50 | 96 | no change |
| 4 Sept 2026, 22:50 | 96 | no change |
| 4 Sept 2026, 21:50 | 96 | no change |
| 4 Sept 2026, 20:50 | 96 | no change |
| 4 Sept 2026, 19:50 | 96 | no change |
| 4 Sept 2026, 18:50 | 96 | no change |
| 4 Sept 2026, 17:50 | 96 | no change |
| 4 Sept 2026, 16:50 | 96 | no change |
| 4 Sept 2026, 15:50 | 96 | no change |
| 4 Sept 2026, 14:50 | 96 | no change |
| 4 Sept 2026, 13:50 | 96 | no change |
| 4 Sept 2026, 12:50 | 96 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.
Icon history
Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.