Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
[đŸ‘șUPD] Heavyweight Fishing

[đŸ‘șUPD] Heavyweight Fishing

A Roblox experience owned by Unknown Journey.

Fighting & PvPENboss fishingisland explorationchu xin diao inspired

Heavyweight Fishing is a Roblox experience in the fighting-pvp genre, created on 2025-08-04. The game has accumulated 64,471,791 lifetime visits and 112,744 favorites. Currently, 11,213 players are active. The title holds a 96% like percentage. Developer @Tom_Iceren handles building, UI design, VFX, animation, modeling, art, and programming for the experience.

Description (written by the developer; not a statement by this register)

🎣 Heavyweight Fishing is inspired by "Chu Xin Diao", letting players experience the thrill of fishing massive fishes, even more massive bosses, and exploring mysterious islands Developer: @Tom_Iceren – Builder, UI Designer, VFX, Animator, Modeler, Artist, Programmer

Last updated by the developer 24 Oct 2026, 10:38 UTC.

14,752
playing (measured 26 Oct 2026, 05:50 UTC)
69,467,089
lifetime visits
96%
liked (87,190 👍 / 3,573 👎)
117,550
favourites (1.7 per 1k visits)
4 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

2,58127,48115,03114,7525 October 202626 October 2026
500 measurements spanning 21 days, net +8,187. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
26 Oct 2026, 05:5014,752+509
26 Oct 2026, 04:5014,243+3,669
26 Oct 2026, 03:5010,574+1,438
26 Oct 2026, 02:509,136+144
26 Oct 2026, 01:508,992+625
26 Oct 2026, 00:508,367+445
25 Oct 2026, 23:507,922-329
25 Oct 2026, 22:508,251+585
25 Oct 2026, 21:507,666-155
25 Oct 2026, 20:507,821-501
25 Oct 2026, 19:508,322-542
25 Oct 2026, 18:508,864-624
25 Oct 2026, 17:509,488-832
25 Oct 2026, 16:5010,320-1,690
25 Oct 2026, 15:5012,010-2,533
25 Oct 2026, 14:5014,543-1,580
25 Oct 2026, 13:5016,123-527
25 Oct 2026, 12:5016,650+684
25 Oct 2026, 11:5015,966+688
25 Oct 2026, 10:5015,278first reading

Concurrent players at each of our measurements (insert-on-change).

On the Roblox charts

#17 Top revisited#79 Top playing now

Growth

761341724 August 202626 October 2026
501 measurements spanning 63 days, net -7. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every rank on Top revisited count we have recorded, most recent 20 of 501
Measured (UTC)Rank on Top revisitedChange
26 Oct 2026, 06:2517no change
26 Oct 2026, 05:2517no change
26 Oct 2026, 04:2517no change
26 Oct 2026, 03:2517no change
26 Oct 2026, 02:2517no change
26 Oct 2026, 01:2517no change
26 Oct 2026, 00:2517+1
25 Oct 2026, 23:2516no change
25 Oct 2026, 22:2516-1
25 Oct 2026, 21:2517no change
25 Oct 2026, 20:2517no change
25 Oct 2026, 19:2517no change
25 Oct 2026, 18:2517no change
25 Oct 2026, 17:2517-32
25 Oct 2026, 16:2549-1
25 Oct 2026, 15:2550no change
25 Oct 2026, 14:2550no change
25 Oct 2026, 13:2550no change
25 Oct 2026, 12:2550no change
25 Oct 2026, 11:2550first reading

Position on Roblox’s top revisited sort over time (global/desktop). Lower is higher up the chart.

Monetization — game passes

Skill Slot 4
999 R$
VIP
499 R$
X2 Crystal
399 R$
Skill Slot 3
399 R$
X2 Drop
399 R$
x2 Inventory Slots
299 R$
Sell Anywhere
299 R$
X2 EXP
299 R$
Supporter
199 R$
Skill Slot 2
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Ready for fishing? · other3,579,533 · 7.9% win
Beta Player · welcome19,771 · 0.00% win
Meet Dev · other2,348 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9621 August 202626 October 2026
1559 measurements spanning 65 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–97 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 1559
Measured (UTC)% likedChange
26 Oct 2026, 05:5096no change
26 Oct 2026, 04:5096no change
26 Oct 2026, 03:5096no change
26 Oct 2026, 02:5096no change
26 Oct 2026, 01:5096no change
26 Oct 2026, 00:5096no change
25 Oct 2026, 23:5096no change
25 Oct 2026, 22:5096no change
25 Oct 2026, 21:5096no change
25 Oct 2026, 20:5096no change
25 Oct 2026, 19:5096no change
25 Oct 2026, 18:5096no change
25 Oct 2026, 17:5096no change
25 Oct 2026, 16:5096no change
25 Oct 2026, 15:5096no change
25 Oct 2026, 14:5096no change
25 Oct 2026, 13:5096no change
25 Oct 2026, 12:5096no change
25 Oct 2026, 11:5096no change
25 Oct 2026, 10:5096first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
9 October 2026
Roblox entity thumbnail
11 September 2026
Roblox entity thumbnail
4 September 2026
Roblox entity thumbnail
28 August 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.