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The Move Machine

The Move Machine

A Roblox experience owned by The Move Machine.

Sandbox & buildingENbuildingpvpsandbox

The Move Machine is a sandbox-building Roblox experience created on 2025-08-04. It currently has 34 players online and 12,916,350 lifetime visits. The game holds 28,285 favorites and maintains a 95% like percentage. Players build machines to fight NPCs and unlock new maps.

Description (written by the developer; not a statement by this register)

✨ The Move Machine ✨ Build your own moving machine! 🎯 Tip: Click any part to set it as the edit center 🔨 Collect materials → Explore different maps for resources 🧱 Assemble machines → Build freely with blocks and parts ⚔️ Fight NPCs → Drive your machine into battle and earn rare rewards 🌍 Unlock new maps → Gain access to new materials and blocks 🎨 Show your style → Create a one-of-a-kind battle machine 🔥 Enter PVP Mode → Clear all maps to unlock the ultimate mixed-zone battlefield 🔑 Code : 【Mech】 🎁 Unlock a new reward code at 80000 Likes!

Last updated by the developer 31 Jul 2026, 15:13 UTC.

34
playing (measured 10 Aug 2026, 14:52 UTC)
12,916,350
lifetime visits
95%
liked (49,170 👍 / 2,442 👎)
28,464
favourites (2.2 per 1k visits)
4 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:5239first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome · welcome4,295,780 · 86.1% win
Desert mining area · progression563,869 · 11.5% win
frozen ground · other366,231 · 7.8% win
volcanic areas · progression211,498 · 4.3% win
Swamp/Valley · other102,760 · 2.1% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9513 August 2026 — 95 % liked23 August 2026 — 95 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 94–96 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 18:4695no change
13 Aug 2026, 18:4595first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.