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Build and Crush

Build and Crush

A Roblox experience owned by Unsquared.

Sandbox & buildingENphysics-based buildingdestructionprogression

Build and Crush is a sandbox-building experience created on 2025-09-15. It currently has 5,647 players. The game has accumulated 10,682,041 lifetime visits, 379,402 favorites, and a 94% like percentage.

Description (written by the developer; not a statement by this register)

Build anything, crush everything! - 🧱 Build anything using a vast array of physics based parts - 🌆 Destroy the map - 🌱 Grow crate plants and harvest rare new parts - 🔬 Level up your "Garage Research" to unlock new parts that change the way you build This is an early release version, expect new content soon and report any bugs, thanks!

Last updated by the developer 2 Sept 2026, 00:39 UTC.

1,223
playing (measured 4 Sept 2026, 21:50 UTC)
15,259,261
lifetime visits
93%
liked (41,036 👍 / 3,291 👎)
516,901
favourites (33.9 per 1k visits)
15 September 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

1,0547,1804,1171,22310 August 20264 September 2026
336 measurements spanning 25 days, net -784. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 135–8,099 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 336
Measured (UTC)PlayersChange
4 Sept 2026, 21:501,223-8
4 Sept 2026, 20:501,231-65
4 Sept 2026, 19:501,296-74
4 Sept 2026, 18:501,370-72
4 Sept 2026, 17:501,442-129
4 Sept 2026, 16:501,571-174
4 Sept 2026, 15:501,745-274
4 Sept 2026, 14:502,019-190
4 Sept 2026, 13:502,209+66
4 Sept 2026, 12:502,143+270
4 Sept 2026, 11:501,873+145
4 Sept 2026, 10:501,728+138
4 Sept 2026, 09:501,590+79
4 Sept 2026, 08:501,511+113
4 Sept 2026, 07:501,398+13
4 Sept 2026, 06:501,385+61
4 Sept 2026, 05:501,324+68
4 Sept 2026, 04:501,256+22
4 Sept 2026, 03:501,234+108
4 Sept 2026, 02:501,126first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Architect
399 R$
Lost and Found
250 R$
Paintbrush
240 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

! · other5,333,611 · 100.0% win
H · other5,332,805 · 100.0% win
S · other5,332,234 · 100.0% win
U · other5,331,781 · 100.0% win
R · other5,331,253 · 100.0% win
C · other5,330,917 · 100.0% win
Destroyed Castle · progression312,490 · 6.4% win
Destroy the UFO! · other1,493 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

939493.513 August 20264 September 2026
338 measurements spanning 22 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–94 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 338
Measured (UTC)% likedChange
4 Sept 2026, 21:5093no change
4 Sept 2026, 20:5093no change
4 Sept 2026, 19:5093no change
4 Sept 2026, 18:5093no change
4 Sept 2026, 17:5093no change
4 Sept 2026, 16:5093no change
4 Sept 2026, 15:5093no change
4 Sept 2026, 14:5093no change
4 Sept 2026, 13:5093no change
4 Sept 2026, 12:5093no change
4 Sept 2026, 11:5093no change
4 Sept 2026, 10:5093no change
4 Sept 2026, 09:5093no change
4 Sept 2026, 08:5093no change
4 Sept 2026, 07:5093no change
4 Sept 2026, 06:5093no change
4 Sept 2026, 05:5093no change
4 Sept 2026, 04:5093no change
4 Sept 2026, 03:5093no change
4 Sept 2026, 02:5093first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.