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[FBI 😎] Police Response: 911

[FBI 😎] Police Response: 911

A Roblox experience owned by Squaring Studios.

SimulatorENpolice simulatoropen world911 dispatch

[FBI 😎] Police Response: 911 is a simulator experience created on 2025-08-07. The game has accumulated 6,658,807 lifetime visits and 19,230 favorites. Currently, 43 users are playing. The title holds an 88% like percentage. The description highlights police roles, custom vehicles, and an open-world setting.

Description (written by the developer; not a statement by this register)

Please leave a like 👍 to support the game and + Updates! 🚨 POLICE RESPONSE 911 🚨 Experience the ultimate life on the thin blue line! 🚔 Do you have what it takes to protect and serve the city, or will you rule the streets as a wanted fugitive? ⚖️ 🔹 POLICE: Patrol the streets, respond to 911 dispatch calls💨 Use realistic gear and custom cruisers to keep the peace. 👮‍♂️🚓 🚘 CUSTOM VEHICLES: Unlock and customize a fleet of powerful emergency vehicles! 🛠️ 🌆 OPEN WORLD: Explore a massive, living city with interactive shops and hidden secrets! 🏙️ 📣 RADIO DISPATCH: Realistic 911 call system—stay alert for incoming crimes! 📞 [UPDATES] 🛠️ Misc. Bugfixes. 👮 Added the FBI Team. TAGS: #Police #Simulation #911 #Emergency #LawEnforcement #PoliceSimulator #Crime #Investigation #Detective #FirstResponder #Driving #OpenWorld #Patrol #Traffic #Pursuit #CityManagement #Tactical #Strategy #Action #Sandbox #LifeSim #JobSimulator #Realistic #Atmospher

Last updated by the developer 7 Aug 2026, 22:08 UTC.

43
playing (measured 10 Aug 2026, 14:37 UTC)
6,658,807
lifetime visits
87%
liked (11,860 👍 / 1,703 👎)
19,503
favourites (2.9 per 1k visits)
7 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:3741first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

FBI
349 R$
SWAT
349 R$
Mobile Garage
249 R$
Undercover Cars
149 R$
Generate Calls
149 R$
Police Partner +
149 R$
X2 XP
79 R$
X2 Cash
79 R$
Honey Badger Rifle
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome3,534,629 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

878887.513 August 2026 — 88 % liked23 August 2026 — 87 % liked13 August 202623 August 2026
2 measurements spanning 10 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 87–88 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 23:1887-1
13 Aug 2026, 23:1888first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.