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[😱SAHUR] Zipline Troll Tower 😈

[😱SAHUR] Zipline Troll Tower 😈

A Roblox experience owned by Bri'ish Entertainment.

MinigamesENtrollziplineslap

Description (written by the developer; not a statement by this register)

😱 NEW LIMITED TUNG TUNG SAHUR SLAPPER! WELCOME TO ZIPLINE TROLL TOWER!🚡🖐️ RIDE ZIPLINES to reach the TOP of the Tower! 🚡 Slide both up and down using epic Ziplines! 🖐️ Slap other players off the tower and slow them down! 😈 Watch out! – Use trolls to prank other players! 🏆 Reach the top to gain 10 WINS and a FREE Slapper 👍 Like the game and join our group! Inspired by Slap Tower & Climb Tower ❤️ Thank you all so much for the support!

Last updated by the developer 16 Jul 2026, 13:18 UTC.

99
playing (measured 10 Aug 2026, 15:23 UTC)
15,223,479
lifetime visits
80%
liked (5,488 👍 / 1,350 👎)
2,162,257
favourites (142.0 per 1k visits)
17 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:2334first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

[PERM] OWNER Admin
799 R$
[PERM] Ban Hammer
349 R$
[PERM] Flying Carpet
249 R$
[PERM] OP GIANT Slap
99 R$
[PERM] Admin
99 R$
[PERM] Gravity Coil
79 R$
[PERM] Speed Coil
79 R$
[PERM] Grappling Hook
59 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

👋 Welcome · welcome7,924,004 · 100.0% win
🏆 Reached the top! · progression227,108 · 2.1% win
🤝 Meet the owner (Samuelisation) · social2,219 · 0.00% win
🤝 Meet the owner (Ginofun7) · social1,339 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8013 August 2026 — 80 % liked23 August 2026 — 80 % liked2 September 2026 — 80 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 79–81 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 18:0580no change
23 Aug 2026, 17:4880no change
13 Aug 2026, 17:4780first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.