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Power Simulator X

Power Simulator X

A Roblox experience owned by Power Simulator X.

SimulatorENsuperherostat-buildingsimulator

Power Simulator X is a simulator experience created on August 18, 2025. The game has recorded 9,144,407 lifetime visits and 41,579 favorites. Currently, 622 players are active. The title maintains a 98% like percentage. Players build power to unlock abilities and boost stats such as strength, durability, psychic power, and energy.

Description (written by the developer; not a statement by this register)

Rise to become the STRONGEST Superhero (or Villain) by building your power and unlocking new abilities⚡ ⭐ Join our community + like the game to unlock AUTO TRAIN + 100 TOKENS for FREE! ⭐ Use Code "70KLIKES" for an in-game reward! 💰 Next Code at 80,000 Likes! 👍 💪 Strength: Boost this to deal stronger physical attacks (like fireballs) to other players 🛡️ Durability: Increase this to reduce damage taken and stay alive longer 🧠 Psychic Power: Grow this to unlock mind-based abilities and spot weaker invisible players ⚡ Energy: Upgrade this to improve your stamina for longer dashes and flight 🚀 🖥️ Controls Q - DASH LEFT CLICK - TRAIN/ATTACK R - SWAP TRAINING/COMBAT MODE CTRL -SHIFTLOCK

Last updated by the developer 1 Sept 2026, 04:44 UTC.

338
playing (measured 5 Sept 2026, 07:50 UTC)
9,707,837
lifetime visits
98%
liked (82,327 👍 / 1,993 👎)
44,056
favourites (4.5 per 1k visits)
18 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

19871245533810 August 20265 September 2026
346 measurements spanning 26 days, net -353. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 121–789 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 346
Measured (UTC)PlayersChange
5 Sept 2026, 07:50338+65
5 Sept 2026, 06:50273no change
5 Sept 2026, 05:50273+21
5 Sept 2026, 04:50252+3
5 Sept 2026, 03:50249+5
5 Sept 2026, 02:50244+7
5 Sept 2026, 01:50237-40
5 Sept 2026, 00:50277-32
4 Sept 2026, 23:50309-9
4 Sept 2026, 22:50318-1
4 Sept 2026, 21:50319-28
4 Sept 2026, 20:50347+21
4 Sept 2026, 19:50326-28
4 Sept 2026, 18:50354-1
4 Sept 2026, 17:50355-29
4 Sept 2026, 16:50384-17
4 Sept 2026, 15:50401+1
4 Sept 2026, 14:50400-21
4 Sept 2026, 13:50421+19
4 Sept 2026, 12:50402first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

X2 All Training
999 R$
Half Ability Cooldown
467 R$
X2 Psychic Training
399 R$
X2 Durability Training
399 R$
X2 Strength Training
399 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9813 August 20265 September 2026
348 measurements spanning 22 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 97–99 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 348
Measured (UTC)% likedChange
5 Sept 2026, 07:5098no change
5 Sept 2026, 06:5098no change
5 Sept 2026, 05:5098no change
5 Sept 2026, 04:5098no change
5 Sept 2026, 03:5098no change
5 Sept 2026, 02:5098no change
5 Sept 2026, 01:5098no change
5 Sept 2026, 00:5098no change
4 Sept 2026, 23:5098no change
4 Sept 2026, 22:5098no change
4 Sept 2026, 21:5098no change
4 Sept 2026, 20:5098no change
4 Sept 2026, 19:5098no change
4 Sept 2026, 18:5098no change
4 Sept 2026, 17:5098no change
4 Sept 2026, 16:5098no change
4 Sept 2026, 15:5098no change
4 Sept 2026, 14:5098no change
4 Sept 2026, 13:5098no change
4 Sept 2026, 12:5098first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.