Eagle Nation
A Roblox experience owned by Jakarta Interactive.
RacingENmotorcycleopen worldsocial hangout
Eagle Nation is a racing experience created on 2025-08-19. It currently has 644 players and 20,316,247 lifetime visits. The game holds 157,749 favorites and maintains a 93% like percentage.
Description (written by the developer; not a statement by this register)
🇺🇸 Eagle Nation - Motorcycle Open World 🔥 Ride through every road be it dense forests, deserts, mountains, coastlines, with your very own motorcycle, save up and purchase more bikes, Socialize in hangout spots, and play together with your brotherhood! 🔥 ⚠️ Game is still in beta testing. there will be several bugs related to data & gameplay. You can claim your lost data ( MOTORCYCLE & CASH ) through our communications. open a ticket. Stay tuned for updates, join our community to express your suggestions! 🕹️ Keybinds: W / S - Accelerate & Brake A / D - Steering T - Wheelie V + B - First Person Hold B + W - Burnout 🔥 Shift ( On foot ) - Run Shift ( On Vehicle ) - Parking Brake FreeCam - Shift + P 👷🏻♂️ Credits to: TechnoHarvard & Dupleh - Game Creator 📹 Tags: Adventure, Touring, Ride, Motorcycle, Cruiser, Street, America, Wheels, Bike, USA, America
Last updated by the developer 4 Sept 2026, 07:11 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 4 Sept 2026, 22:50 | 357 | +63 |
| 4 Sept 2026, 21:50 | 294 | -10 |
| 4 Sept 2026, 20:50 | 304 | -69 |
| 4 Sept 2026, 19:50 | 373 | -49 |
| 4 Sept 2026, 18:50 | 422 | -61 |
| 4 Sept 2026, 17:50 | 483 | -92 |
| 4 Sept 2026, 16:50 | 575 | -98 |
| 4 Sept 2026, 15:50 | 673 | -67 |
| 4 Sept 2026, 14:50 | 740 | -34 |
| 4 Sept 2026, 13:50 | 774 | +10 |
| 4 Sept 2026, 12:50 | 764 | -80 |
| 4 Sept 2026, 11:50 | 844 | +112 |
| 4 Sept 2026, 10:50 | 732 | +131 |
| 4 Sept 2026, 09:50 | 601 | -60 |
| 4 Sept 2026, 08:50 | 661 | +92 |
| 4 Sept 2026, 07:50 | 569 | -30 |
| 4 Sept 2026, 06:50 | 599 | +89 |
| 4 Sept 2026, 05:50 | 510 | +11 |
| 4 Sept 2026, 04:50 | 499 | +38 |
| 4 Sept 2026, 03:50 | 461 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 4 Sept 2026, 22:50 | 93 | no change |
| 4 Sept 2026, 21:50 | 93 | no change |
| 4 Sept 2026, 20:50 | 93 | no change |
| 4 Sept 2026, 19:50 | 93 | no change |
| 4 Sept 2026, 18:50 | 93 | no change |
| 4 Sept 2026, 17:50 | 93 | no change |
| 4 Sept 2026, 16:50 | 93 | no change |
| 4 Sept 2026, 15:50 | 93 | no change |
| 4 Sept 2026, 14:50 | 93 | no change |
| 4 Sept 2026, 13:50 | 93 | no change |
| 4 Sept 2026, 12:50 | 93 | no change |
| 4 Sept 2026, 11:50 | 93 | no change |
| 4 Sept 2026, 10:50 | 93 | no change |
| 4 Sept 2026, 09:50 | 93 | no change |
| 4 Sept 2026, 08:50 | 93 | no change |
| 4 Sept 2026, 07:50 | 93 | no change |
| 4 Sept 2026, 06:50 | 93 | no change |
| 4 Sept 2026, 05:50 | 93 | no change |
| 4 Sept 2026, 04:50 | 93 | no change |
| 4 Sept 2026, 03:50 | 93 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.