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[Event! 😎] Arsenal Refreshed

[Event! 😎] Arsenal Refreshed

A Roblox experience owned by S0LVe Studios.

ShooterENFPSClassic MapsCustom Skins

[Event! 😎] Arsenal Refreshed is a shooter experience created on 2025-09-01. It has accumulated 3,559,842 lifetime visits and 6,452 favorites. Currently, 49 users are playing. The experience holds a 78% like percentage. It features classic game modes and custom content based on the original Arsenal title.

Description (written by the developer; not a statement by this register)

Arsenal Refreshed will soon receive a major revamp which will fix a ton of bugs and improve stability, stay tuned. 👀 Arsenal Refreshed, a project by S0LVe Based on "Arsenal" that Brings Classics And Custom Content Into the Game! 👀 Experience removed game modes like Hackula, All Weapons & Juggernaut! 🔥 Check out Classics like assault, Bridge, Hillside Classic, And more! 🎨 Use any skin you like, including most developer exclusives. 🎮 Free private servers for everyone! 🌐 Check our Community Server found in our socials, where we log Updates, events, promocodes and more! 🐜 Bugs may occur so please report any you find! 📝 This game is not intended to cause harm to ROLVe or their contributors, and its simply hobby project made for fun. 🔨 If you encounter an exploiter, please report them in our community social which can be found in our socials for those over 13. > This game is a non-profit made for fun and nostalgic purposes only, Assets belong to ROLVe and their contributors

Last updated by the developer 10 Aug 2026, 06:24 UTC.

49
playing (measured 10 Aug 2026, 20:36 UTC)
3,559,842
lifetime visits
78%
liked (2,449 👍 / 706 👎)
6,557
favourites (1.8 per 1k visits)
1 September 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 20:3667first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Stepping Stone · other217,010 · 53.9% win
Golden Touch · other15,847 · 4.8% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7814 August 2026 — 78 % liked24 August 2026 — 78 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 77–79 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 04:2378no change
14 Aug 2026, 04:2378first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.