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🚪KICK THE DOOR [⚡]

🚪KICK THE DOOR [⚡]

A Roblox experience owned by Risky Creation.

MinigamesENhide and seektrollhorror comedy

🚪KICK THE DOOR [⚡] is a minigame created on 2025-09-01. It has 24,050,885 lifetime visits, 2,043,103 favorites, and a 68% like percentage. Currently, 13 players are active. The experience focuses on chaotic gameplay involving kicking doors and hiding from a monster.

Description (written by the developer; not a statement by this register)

🦵 Kick The Door! 🚪💥 Get ready to unleash chaos and laughter in Kick The Door! Sneak around a giant house, kick the door, and mess with other players before the monster finds you! 👀😱 Hide, troll, or bait your friends into danger — the choice (and the chaos) is yours! Will you be the ultimate prankster or the next one caught? 💀 🎮 Fun & chaotic gameplay 😂 Troll your friends and make them scream 👹 Beware the angry monster inside 🧠 Simple, funny, and endlessly replayable! 💥 Kick. Hide. Troll. Survive. It’s Kick The Door — where every knock could be your last! 🔓🚪 Tags: kick, door, funny, chaos, troll, hide, monster, prank, roblox, comedy, scary, house, multiplayer, sneaky, fun, survival, gamepass, kid-friendly, laughter, jump scare, explore

Last updated by the developer 29 Jul 2026, 12:54 UTC.

13
playing (measured 10 Aug 2026, 14:16 UTC)
24,050,885
lifetime visits
68%
liked (4,302 👍 / 2,007 👎)
2,050,906
favourites (85.3 per 1k visits)
1 September 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:1621first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Invisiblity Cloak! [OP]
299 R$
Taser
299 R$
Power Kick
199 R$
Infinite Stamina
149 R$
Troll Banana
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played! · welcome10,168,599 · 100.0% win
You Escaped!! · progression672,841 · 4.2% win
Loser · other90,058 · 1.7% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

6813 August 2026 — 68 % liked23 August 2026 — 68 % liked2 September 2026 — 68 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 67–69 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 16:2268no change
23 Aug 2026, 16:0768no change
13 Aug 2026, 16:0268first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.