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[UPDATE] 1984 Utopia

[UPDATE] 1984 Utopia

A Roblox experience owned by Varenth Industries.

SimulatorENpolitical simulationnation management1984 theme

[UPDATE] 1984 Utopia is a simulator experience created on 2025-09-02. The game records 1,682,855 lifetime visits and 89 concurrent players. It holds 18,040 favorites and maintains a 66% like percentage. The experience is categorized under the simulator genre.

Description (written by the developer; not a statement by this register)

🗽 A 1984 inspired political sim game where players compete for control of the nation. Which path will you take? Are you going to ring the bells of Liberty, or will you scheme your rise to power? Achieve your goals through diplomacy or violence, either will affect the fate of the nation. 🗽 RULES: https://devforum.roblox.com/t/1984-utopia-game-rules/4727762 CONTROLS: C - toggle combat F = finish downed / kick doors G - open overview T - toggle hat N - emotes V - quick chats (visible to everyone!) TO DO: - 👑 As the Leader, keep the nation running while dealing with rebels, rogue/loyal officials, etc! - ☠️ Tired of tyranny? Assassinate the Leader and establish a new government! - ⚖️ Make laws to serve the people... or your personal interests. - 🏭 Work and contribute to society: every item in the game is made by players! - 👮🏻‍♂️ Enlist in the Thought Police to maintain order in the districts... or enrich your pockets. Your Choices. Your Legacy. History will remember. 📜

Last updated by the developer 8 Aug 2026, 19:13 UTC.

89
playing (measured 10 Aug 2026, 20:00 UTC)
1,682,855
lifetime visits
66%
liked (4,988 👍 / 2,559 👎)
19,190
favourites (11.4 per 1k visits)
2 September 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 20:00126first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Palace Guard
1,360 R$
VIP
999 R$
Thought Agent
875 R$
Thief
800 R$
Triple Storage
800 R$
Recolour Eyes
750 R$
Thought Police
695 R$
Premium Bank Client
625 R$
Landlord
625 R$
Survivalist
525 R$
Career Criminal
480 R$
Veteran Doctor
460 R$
Musicbox
420 R$
Sneaky Madman
270 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Is this utopia? · other271,186 · 80.7% win
Early Bird · welcome251,543 · 0.00% win
“I Have Friends At Court!” · social6,307 · 2.2% win
Thought Police Gift · other3,707 · 0.80% win
Sneaky Madman Gift · other2,590 · 0.70% win
Palace Guard Gift · other2,575 · 0.40% win
Getting used to it... · welcome2,371 · 0.20% win
Friend at the Palace · social2,145 · 1.1% win
Landlord Gift · other2,082 · 0.50% win
Career Criminal Gift · other1,975 · 0.10% win
VIP Gift · other1,879 · 0.40% win
Survivalist Gift · other1,749 · 0.50% win
Absolute Loyalty · other1,687 · 0.80% win
Thief Gift · collection1,673 · 0.60% win
Premium Bank Client Gift · other1,602 · 0.50% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

6614 August 2026 — 66 % liked24 August 2026 — 66 % liked3 September 2026 — 66 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 65–67 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 13:3666no change
24 Aug 2026, 11:2166no change
14 Aug 2026, 11:2166first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.