Naramo Nuclear Plant
A Roblox experience owned by The Noobic Stratocracy.
RoleplayENmilitary simulationroleplayfaction warfare
Naramo Nuclear Plant is a roleplay experience created on 2025-01-17. It has 28,710,038 lifetime visits and 109,826 favorites. Currently, 2,190 users are playing. The game holds an 87% like percentage. The description mentions securing a nuclear power plant within the Noobic Stratocracy.
Description (written by the developer; not a statement by this register)
☢️ Secure the Noobic Stratocracy's volatile nuclear power plant where the risk of total annihilation looms over your every move. Keep everything running as a nuclear technician, secure the site as part of the elite SECFOR, or destroy it all as a raider! [ /// July 31st | Content Update /// ] 🔸 New GSP base! 🔸 New Maintenance jobs! 🔸 New Shift Manager abilities! 🔸 New lighting options! Liking and Favoriting the game helps us a lot! ( NEW CODE AT 60K LIKES ) The Naramo District lies the Noobic Stratocracy's first Nuclear Power Plant, a beacon of their accomplishments in engineering and a key asset with securing power for hundreds of thousands of citizens. From the west, however, a detachment of West Noobia's Federal Assault Forces guided by military advisors of the Bloxian Commonwealth prepare an assault to permanently destroy the lifeblood of the Stratocracy.
Last updated by the developer 5 Sept 2026, 05:52 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 5 Sept 2026, 07:50 | 1,469 | +128 |
| 5 Sept 2026, 06:50 | 1,341 | +216 |
| 5 Sept 2026, 05:50 | 1,125 | +93 |
| 5 Sept 2026, 04:50 | 1,032 | -44 |
| 5 Sept 2026, 03:50 | 1,076 | -162 |
| 5 Sept 2026, 02:50 | 1,238 | +111 |
| 5 Sept 2026, 01:50 | 1,127 | +77 |
| 5 Sept 2026, 00:50 | 1,050 | +128 |
| 4 Sept 2026, 23:50 | 922 | +52 |
| 4 Sept 2026, 22:50 | 870 | -46 |
| 4 Sept 2026, 21:50 | 916 | +20 |
| 4 Sept 2026, 20:50 | 896 | -113 |
| 4 Sept 2026, 19:50 | 1,009 | -53 |
| 4 Sept 2026, 18:50 | 1,062 | -114 |
| 4 Sept 2026, 17:50 | 1,176 | -12 |
| 4 Sept 2026, 16:50 | 1,188 | -107 |
| 4 Sept 2026, 15:50 | 1,295 | -174 |
| 4 Sept 2026, 14:50 | 1,469 | +78 |
| 4 Sept 2026, 13:50 | 1,391 | +151 |
| 4 Sept 2026, 12:50 | 1,240 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 5 Sept 2026, 07:50 | 87 | no change |
| 5 Sept 2026, 06:50 | 87 | no change |
| 5 Sept 2026, 05:50 | 87 | no change |
| 5 Sept 2026, 04:50 | 87 | no change |
| 5 Sept 2026, 03:50 | 87 | no change |
| 5 Sept 2026, 02:50 | 87 | no change |
| 5 Sept 2026, 01:50 | 87 | no change |
| 5 Sept 2026, 00:50 | 87 | no change |
| 4 Sept 2026, 23:50 | 87 | no change |
| 4 Sept 2026, 22:50 | 87 | no change |
| 4 Sept 2026, 21:50 | 87 | no change |
| 4 Sept 2026, 20:50 | 87 | no change |
| 4 Sept 2026, 19:50 | 87 | no change |
| 4 Sept 2026, 18:50 | 87 | no change |
| 4 Sept 2026, 17:50 | 87 | no change |
| 4 Sept 2026, 16:50 | 87 | no change |
| 4 Sept 2026, 15:50 | 87 | no change |
| 4 Sept 2026, 14:50 | 87 | no change |
| 4 Sept 2026, 13:50 | 87 | no change |
| 4 Sept 2026, 12:50 | 87 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.
Icon history
Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.