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Naramo Nuclear Plant

Naramo Nuclear Plant

A Roblox experience owned by The Noobic Stratocracy.

RoleplayENmilitary simulationroleplayfaction warfare

Naramo Nuclear Plant is a roleplay experience created on 2025-01-17. It has 28,710,038 lifetime visits and 109,826 favorites. Currently, 2,190 users are playing. The game holds an 87% like percentage. The description mentions securing a nuclear power plant within the Noobic Stratocracy.

Description (written by the developer; not a statement by this register)

☢️ Secure the Noobic Stratocracy's volatile nuclear power plant where the risk of total annihilation looms over your every move. Keep everything running as a nuclear technician, secure the site as part of the elite SECFOR, or destroy it all as a raider! [ /// July 31st | Content Update /// ] 🔸 New GSP base! 🔸 New Maintenance jobs! 🔸 New Shift Manager abilities! 🔸 New lighting options! Liking and Favoriting the game helps us a lot! ( NEW CODE AT 60K LIKES ) The Naramo District lies the Noobic Stratocracy's first Nuclear Power Plant, a beacon of their accomplishments in engineering and a key asset with securing power for hundreds of thousands of citizens. From the west, however, a detachment of West Noobia's Federal Assault Forces guided by military advisors of the Bloxian Commonwealth prepare an assault to permanently destroy the lifeblood of the Stratocracy.

Last updated by the developer 5 Sept 2026, 05:52 UTC.

1,469
playing (measured 5 Sept 2026, 07:50 UTC)
30,592,673
lifetime visits
87%
liked (57,691 👍 / 8,777 👎)
113,918
favourites (3.7 per 1k visits)
17 January 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

5652,7381,651.51,46910 August 20265 September 2026
346 measurements spanning 26 days, net -73. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 239–3,064 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 346
Measured (UTC)PlayersChange
5 Sept 2026, 07:501,469+128
5 Sept 2026, 06:501,341+216
5 Sept 2026, 05:501,125+93
5 Sept 2026, 04:501,032-44
5 Sept 2026, 03:501,076-162
5 Sept 2026, 02:501,238+111
5 Sept 2026, 01:501,127+77
5 Sept 2026, 00:501,050+128
4 Sept 2026, 23:50922+52
4 Sept 2026, 22:50870-46
4 Sept 2026, 21:50916+20
4 Sept 2026, 20:50896-113
4 Sept 2026, 19:501,009-53
4 Sept 2026, 18:501,062-114
4 Sept 2026, 17:501,176-12
4 Sept 2026, 16:501,188-107
4 Sept 2026, 15:501,295-174
4 Sept 2026, 14:501,469+78
4 Sept 2026, 13:501,391+151
4 Sept 2026, 12:501,240first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Gubby
10,000 R$
Special Operations
2,200 R$
Plant Director
2,200 R$
[SALE!] Bloxian Foreign Oversight
2,000 R$
[SALE!] Armored Cavalry Regiment
1,600 R$
Shift Manager
1,200 R$
Investor
1,000 R$
Local Military Police
800 R$
Corporate
800 R$
Federal Rangers Regiment
700 R$
Ground Service Personnel
600 R$
Security Tactical Response
400 R$
West Noobian Marine
380 R$
Game Supporter [VIP]
250 R$
DX - 21
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Unforeseen Consequences · other816,496 · 7.3% win
Hostile Contact · other508,748 · 5.2% win
The Perfect Shift · other358,455 · 2.5% win
SCRAM Qualification · progression236,346 · 1.6% win
Nuclear Winter · other157,222 · 0.00% win
Not great, not terrible · other121,879 · 1.6% win
Top of the Chain · progression47,943 · 0.30% win
Nuclear Candy · collection38,762 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8721 August 20265 September 2026
347 measurements spanning 14 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–88 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 347
Measured (UTC)% likedChange
5 Sept 2026, 07:5087no change
5 Sept 2026, 06:5087no change
5 Sept 2026, 05:5087no change
5 Sept 2026, 04:5087no change
5 Sept 2026, 03:5087no change
5 Sept 2026, 02:5087no change
5 Sept 2026, 01:5087no change
5 Sept 2026, 00:5087no change
4 Sept 2026, 23:5087no change
4 Sept 2026, 22:5087no change
4 Sept 2026, 21:5087no change
4 Sept 2026, 20:5087no change
4 Sept 2026, 19:5087no change
4 Sept 2026, 18:5087no change
4 Sept 2026, 17:5087no change
4 Sept 2026, 16:5087no change
4 Sept 2026, 15:5087no change
4 Sept 2026, 14:5087no change
4 Sept 2026, 13:5087no change
4 Sept 2026, 12:5087first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
4 September 2026
Roblox entity thumbnail
28 August 2026
Roblox entity thumbnail
21 August 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.