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[🌌] Diving Legends

[🌌] Diving Legends

A Roblox experience owned by Wasser Studios.

SimulatorENocean explorationupgrade mechanicsleaderboard competition

[🌌] Diving Legends is a simulator experience created on 2025-09-06. It currently has 1,148 players and 44,444 favorites. The game has accumulated 27,787,852 lifetime visits and maintains a 96% like percentage.

Description (written by the developer; not a statement by this register)

🌊 Welcome to Diving Legends! 🌊 Dive deeper, earn more, and become a true legend of the ocean! In Diving Legends, every meter you descend you earn money and bigger rewards. The deeper you go, the more money you earn! ❓ How To Play: 💰 Dive deeper in the depths and collect more money. ⚡ Train Your Speed, Swim faster and reach deeper zones quicker. 🤿 Increase Your Oxygen, Stay underwater longer. 🔧 Upgrade Your Gear, Improve your equipment to survive extreme depths. 🏆 Become a Legend, Compete to be the best diver on the leaderboard! Start with basic gear and work your way down into the mysterious deep sea. Can you handle the pressure and reach the deepest point? Dive in now and become a true Diving Legend! 👑

Last updated by the developer 21 Aug 2026, 13:58 UTC.

469
playing (measured 4 Sept 2026, 00:50 UTC)
29,183,585
lifetime visits
96%
liked (34,561 👍 / 1,555 👎)
46,810
favourites (1.6 per 1k visits)
6 September 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

3491,7061,027.546910 August 20264 September 2026
315 measurements spanning 24 days, net -1,196. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 145–1,910 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 315
Measured (UTC)PlayersChange
4 Sept 2026, 00:50469+17
3 Sept 2026, 23:50452-96
3 Sept 2026, 22:50548+66
3 Sept 2026, 21:50482-62
3 Sept 2026, 20:50544-29
3 Sept 2026, 19:50573-114
3 Sept 2026, 18:50687-9
3 Sept 2026, 17:50696-109
3 Sept 2026, 16:50805+11
3 Sept 2026, 15:50794-123
3 Sept 2026, 14:50917+16
3 Sept 2026, 13:50901-35
3 Sept 2026, 12:50936+141
3 Sept 2026, 11:50795+254
3 Sept 2026, 07:50541+32
3 Sept 2026, 06:50509-4
3 Sept 2026, 05:50513+32
3 Sept 2026, 04:50481+55
3 Sept 2026, 03:50426+13
3 Sept 2026, 02:50413first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Sacred Pack
899 R$
Seraphic Dominion Pack
599 R$
+3 Pet Slot
399 R$
Vip
249 R$
x2 Coins
199 R$
x2 Oxygen
199 R$
Mythic Luck
199 R$
x2 Speed
199 R$
Mega Luck
99 R$
Angelic Ascension Pack
99 R$
Triple Hatch
99 R$
Extra Luck
49 R$
Extra Pet Storage
49 R$
Auto Hatch
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome11,777,439 · 100.0% win
Absolute Legend · other393,717 · 4.4% win
We're going deeper... · progression86,875 · 1.6% win
Universal Diving Legend · other16,506 · 0.30% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9621 August 20264 September 2026
316 measurements spanning 13 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–97 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 316
Measured (UTC)% likedChange
4 Sept 2026, 00:5096no change
3 Sept 2026, 23:5096no change
3 Sept 2026, 22:5096no change
3 Sept 2026, 21:5096no change
3 Sept 2026, 20:5096no change
3 Sept 2026, 19:5096no change
3 Sept 2026, 18:5096no change
3 Sept 2026, 17:5096no change
3 Sept 2026, 16:5096no change
3 Sept 2026, 15:5096no change
3 Sept 2026, 14:5096no change
3 Sept 2026, 13:5096no change
3 Sept 2026, 12:5096no change
3 Sept 2026, 11:5096no change
3 Sept 2026, 07:5096no change
3 Sept 2026, 06:5096no change
3 Sept 2026, 05:5096no change
3 Sept 2026, 04:5096no change
3 Sept 2026, 03:5096no change
3 Sept 2026, 02:5096first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.