[UPD] Archer Training 🏹
A Roblox experience owned by Assassin's Inc.
SimulatorENarcherypet collectionsimulator
[UPD] Archer Training 🏹 is a simulator experience created on 2026-02-27. It currently has 503 players. The game has accumulated 5,729,529 lifetime visits and 397,730 favorites. It holds a 99% like percentage. The description mentions update 17, new pets, and bows. Players earn money by shooting arrows and training strength. Codes provide free rewards.
Description (written by the developer; not a statement by this register)
🎁 Use Codes: "bullseye", "potions", "lotsofspins" for free rewards! (Redeem In Settings!) Welcome to Archer Training! 🏹 ✨ Update 17✨ --------------------------- 🕷️New World 🐣 New Pets! 🏹 16+ New Bows ✨ QoL Updates 🐛 Bug Fixes 🗞️ New Code (spiderweb) And more! 🎮 How to Play 🎯 Shoot arrows as far as possible to earn Money! 💪 Build your Strength by Training to shoot farther! 🏹 Collect more powerful bows and arrows! 🥚 Hatch Rare OP Pets to gain more Strength! 🌍 Gain power and collect items to dominate the leaderboards! 😎 Roblox Plus Benefits: +15% Luck! 💖 If you enjoy the game, don't forget to 👍 Like, ⭐ Favorite and 🔔 Follow! Tags: Pet, Bow, Archer, Arrow, Throwing, Training, Shooting, Simulator, Eggs, Fun, Cool
Last updated by the developer 26 Aug 2026, 20:55 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 4 Sept 2026, 08:50 | 301 | -25 |
| 4 Sept 2026, 07:50 | 326 | -20 |
| 4 Sept 2026, 06:50 | 346 | +29 |
| 4 Sept 2026, 05:50 | 317 | +1 |
| 4 Sept 2026, 04:50 | 316 | -8 |
| 4 Sept 2026, 03:50 | 324 | +18 |
| 4 Sept 2026, 02:50 | 306 | +10 |
| 4 Sept 2026, 01:50 | 296 | -14 |
| 4 Sept 2026, 00:50 | 310 | -124 |
| 3 Sept 2026, 23:50 | 434 | +21 |
| 3 Sept 2026, 22:50 | 413 | +63 |
| 3 Sept 2026, 21:50 | 350 | +20 |
| 3 Sept 2026, 20:50 | 330 | -37 |
| 3 Sept 2026, 19:50 | 367 | -38 |
| 3 Sept 2026, 18:50 | 405 | -10 |
| 3 Sept 2026, 17:50 | 415 | -48 |
| 3 Sept 2026, 16:50 | 463 | -65 |
| 3 Sept 2026, 15:50 | 528 | -85 |
| 3 Sept 2026, 14:50 | 613 | -34 |
| 3 Sept 2026, 13:50 | 647 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 4 Sept 2026, 08:50 | 99 | no change |
| 4 Sept 2026, 07:50 | 99 | no change |
| 4 Sept 2026, 06:50 | 99 | no change |
| 4 Sept 2026, 05:50 | 99 | no change |
| 4 Sept 2026, 04:50 | 99 | no change |
| 4 Sept 2026, 03:50 | 99 | no change |
| 4 Sept 2026, 02:50 | 99 | no change |
| 4 Sept 2026, 01:50 | 99 | no change |
| 4 Sept 2026, 00:50 | 99 | no change |
| 3 Sept 2026, 23:50 | 99 | no change |
| 3 Sept 2026, 22:50 | 99 | no change |
| 3 Sept 2026, 21:50 | 99 | no change |
| 3 Sept 2026, 20:50 | 99 | no change |
| 3 Sept 2026, 19:50 | 99 | no change |
| 3 Sept 2026, 18:50 | 99 | no change |
| 3 Sept 2026, 17:50 | 99 | no change |
| 3 Sept 2026, 16:50 | 99 | no change |
| 3 Sept 2026, 15:50 | 99 | no change |
| 3 Sept 2026, 14:50 | 99 | no change |
| 3 Sept 2026, 13:50 | 99 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.