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+1 Weapon Evolution

+1 Weapon Evolution

A Roblox experience owned by Ultra Lucky Games.

Clicker & idleENclickerevolutionslime pets

+1 Weapon Evolution is a clicker-idle Roblox experience created on April 26, 2026. The game currently has 73 players online. It has accumulated 9,305,168 lifetime visits and 42,049 favorites. The title maintains a 99% like percentage. The description highlights features such as new world updates, slime pets, and weapon evolution mechanics.

Description (written by the developer; not a statement by this register)

🎮 Welcome to [SLIMES!] +1 Weapon Evolution! ⚔️ 🍭New World Update (Go even further beyond with your Power!!) 🦠 New Slime Update (Obtain new and fun slime pets) 💥 Click to grow stronger and earn Power! 💪 Train your strength to become super powerful! 👾 Battle silly enemies and level up! 🏆 Win fights to unlock awesome new weapons! 🌟 Collect cool upgrades and become a champion! 👍 Have fun playing! 💖 Don’t forget to Like & Favorite!

Last updated by the developer 27 Jul 2026, 20:05 UTC.

73
playing (measured 10 Aug 2026, 14:37 UTC)
9,305,168
lifetime visits
99%
liked (88,481 👍 / 997 👎)
42,519
favourites (4.6 per 1k visits)
26 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:37103first reading

Concurrent players at each of our measurements (insert-on-change).

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9913 August 2026 — 99 % liked23 August 2026 — 99 % liked2 September 2026 — 99 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 98–100 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 20:4999no change
23 Aug 2026, 20:4899no change
13 Aug 2026, 20:4899first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.