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DON'T WAKE DAD [⭐NEW SKINS]

DON'T WAKE DAD [⭐NEW SKINS]

A Roblox experience owned by 4 Minute Games.

AdventureENstealthsneakingco-op

DON'T WAKE DAD [⭐NEW SKINS] is an adventure experience created on 2025-09-10. It has accumulated 11,671,377 lifetime visits and 22,109 favorites. Currently, 14 players are active. The title holds an 89% like percentage. The description highlights gameplay involving sneaking, collecting snacks, and avoiding waking a sleeping character.

Description (written by the developer; not a statement by this register)

WELCOME to DON'T WAKE DAD🤫 Dad’s asleep… but the snacks are NOT safe. Can you sneak through the house, grab as many snacks as possible, and escape before he wakes up? 👀 🥨 Collect hidden snacks all around the house 😴 Stay quiet… every sound risks waking Dad! 🤪 Use silly powers and upgrades to stay sneaky 🔥 The ultimate late-night snack heist starts NOW! 🔥 👍 Like & Join the Group to support future updates!

Last updated by the developer 20 Apr 2026, 10:34 UTC.

14
playing (measured 10 Aug 2026, 18:04 UTC)
11,671,377
lifetime visits
89%
liked (6,341 👍 / 763 👎)
22,160
favourites (1.9 per 1k visits)
10 September 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:0418first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
399 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You've Joined · welcome4,613,307 · 100.0% win
Oh No... · other3,400,483 · 100.0% win
Winner Winner · other477,820 · 11.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8913 August 2026 — 89 % liked23 August 2026 — 89 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–90 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 19:1889no change
13 Aug 2026, 19:1789first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.