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[🎮] +1 Skill Point Legends [BETA]

[🎮] +1 Skill Point Legends [BETA]

A Roblox experience owned by Simulation Haven.

RacingENidlerpgfantasy

[🎮] +1 Skill Point Legends [BETA] is a Roblox experience categorized under racing. Created on 2025-09-15, the game has accumulated 32,727,581 lifetime visits. Currently, 2,130 users are playing. The title holds 51,904 favorites and maintains a 96% like percentage.

Description (written by the developer; not a statement by this register)

🔥 Welcome to +1 Skill Point Legends! 🔥 Earn +1 Skill Point every second just by playing — and get even more by defeating monsters and epic bosses! 💥 Use your skill points to upgrade your: ⚔️ Damage ✨ Magic Power ❤️ Health ⚡ Speed 🦘 Jump Power 🎁 LOOT & GEAR • 🗡️ Collect weapons, staffs, and armors • 🎒 Open Chests to find rare loot • 👹 Chests can drop from monsters you defeat • ⭐ Become stronger with every new item you equip 🎮 FEATURES • 📈 Gain skill points every second • 👹 Fight monsters & bosses for bonus points • 🚀 Upgrade your stats to become unstoppable • 🌎 Explore, battle, and grow infinitely • 🛠️ Constant updates — game is in BETA! ⚠️ All bans related to exploiting are permanent. There will be no appeals. Boss Spawns in Private Servers: To prevent abuse, bosses in private servers are set to "dead" when the server starts. ⭐ Support us by Liking & Favoriting the game! Thanks for playing! ❤️

Last updated by the developer 4 Sept 2026, 19:20 UTC.

1,955
playing (measured 5 Sept 2026, 07:50 UTC)
36,488,745
lifetime visits
96%
liked (91,212 👍 / 3,550 👎)
57,158
favourites (1.6 per 1k visits)
15 September 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

1,0182,9721,9951,95510 August 20265 September 2026
346 measurements spanning 26 days, net +327. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 725–3,265 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 346
Measured (UTC)PlayersChange
5 Sept 2026, 07:501,955+9
5 Sept 2026, 06:501,946+222
5 Sept 2026, 05:501,724+152
5 Sept 2026, 04:501,572+110
5 Sept 2026, 03:501,462+2
5 Sept 2026, 02:501,460+45
5 Sept 2026, 01:501,415+119
5 Sept 2026, 00:501,296+245
4 Sept 2026, 23:501,051-17
4 Sept 2026, 22:501,068-88
4 Sept 2026, 21:501,156-59
4 Sept 2026, 20:501,215-60
4 Sept 2026, 19:501,275-112
4 Sept 2026, 18:501,387-144
4 Sept 2026, 17:501,531-4
4 Sept 2026, 16:501,535-144
4 Sept 2026, 15:501,679-86
4 Sept 2026, 14:501,765-56
4 Sept 2026, 13:501,821-15
4 Sept 2026, 12:501,836first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Auto Dungeon Unlimited
999 R$
+1 Chest Drop
900 R$
x2 Skill Points
800 R$
Unlimited Reset
500 R$
Auto Dungeon 200
499 R$
Super Luck
350 R$
Better Offline Rewards
300 R$
Bigger Inventory
200 R$
Extra Luck
200 R$
Auto Dungeon 50
199 R$
Potion Master
99 R$
Teleport
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome!4,867,020 · 61.9% win
Chief Eliminated! · progression1,152,146 · 14.5% win
Dino Eliminated! · other891,483 · 10.8% win
Arachinex Eliminated! · progression879,917 · 11.8% win
Leonidas Eliminated! · other809,725 · 11.8% win
Grimroot Eliminated! · other765,137 · 11.2% win
Where are you?! · other757,397 · 6.1% win
Lightning God Eliminated! · progression627,292 · 9.5% win
Sand Golem Eliminated! · progression372,855 · 6.1% win
Hydra Worm Eliminated! · progression334,056 · 6.3% win
Dragon Eliminated!313,658 · 6.1% win
??? Eliminated! · other115,168 · 1.5% win
Nevermore Eliminated! · progression107,144 · 2.0% win
Ashgor Eliminated! · other83,424 · 2.1% win
Simba Eliminated! · other63,995 · 1.4% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9621 August 20265 September 2026
347 measurements spanning 14 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–97 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 347
Measured (UTC)% likedChange
5 Sept 2026, 07:5096no change
5 Sept 2026, 06:5096no change
5 Sept 2026, 05:5096no change
5 Sept 2026, 04:5096no change
5 Sept 2026, 03:5096no change
5 Sept 2026, 02:5096no change
5 Sept 2026, 01:5096no change
5 Sept 2026, 00:5096no change
4 Sept 2026, 23:5096no change
4 Sept 2026, 22:5096no change
4 Sept 2026, 21:5096no change
4 Sept 2026, 20:5096no change
4 Sept 2026, 19:5096no change
4 Sept 2026, 18:5096no change
4 Sept 2026, 17:5096no change
4 Sept 2026, 16:5096no change
4 Sept 2026, 15:5096no change
4 Sept 2026, 14:5096no change
4 Sept 2026, 13:5096no change
4 Sept 2026, 12:5096first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.