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Make a Military Army! ⚔️

Make a Military Army! ⚔️

A Roblox experience owned by moonshot infinite.

SimulatorENmilitary strategytower defensebase building

Make a Military Army! ⚔️ is a simulator experience created on 2025-09-18. It currently has 8 players online. The game has accumulated 5,645,144 lifetime visits and 259,951 favorites. User engagement shows a 98% like percentage. The title supports all platforms and allows players to recruit units and upgrade firepower.

Description (written by the developer; not a statement by this register)

Welcome to Make a Military Army! ⚔️🪖 Command the ultimate military force! 🎖️ Recruit powerful military units - tanks, planes, and elite soldiers! 🗺️ Strategically position your troops on the battlefield 💥 Deploy and watch your army crush enemy waves! 📈 Upgrade your army and unlock devastating firepower 🏆 Climb the ranks and dominate the leaderboards! ⏰ Join the group to unlock Auto Attack!💰 💻 Supports all platforms Made with love ❤️ Use code: RELEASE Inspired by Make A Army

Last updated by the developer 3 Jul 2026, 21:38 UTC.

8
playing (measured 10 Aug 2026, 14:49 UTC)
5,645,144
lifetime visits
98%
liked (90,676 👍 / 1,501 👎)
260,719
favourites (46.2 per 1k visits)
18 September 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:4919first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Infinite Range
999 R$
Auto Spell
599 R$
x2 Money
499 R$
Unlimited Stock
399 R$
x2 Damage
399 R$
VIP
349 R$
Speed Boost!
299 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Tutorial Complete! · welcome2,449,029 · 100.0% win
First Strike! · other2,403,379 · 100.0% win
1,000 Distance! · progression1,349,810 · 83.1% win
100 Troops Defeated! · progression1,093,964 · 66.2% win
1st Rebirth! · progression737,411 · 42.4% win
1000 Troops Defeated! · progression199,287 · 6.6% win
First Hour of Playtime! · progression181,268 · 6.9% win
5 Rebirths! · progression32,011 · 0.20% win
10,000 Distance! · progression30,269 · 0.20% win
10,000 Troops Defeated! · progression21,837 · 0.20% win
10 Hours of Playtime! · other6,498 · 0.20% win
24 Hours of Playtime! · progression1,140 · 0.00% win
100,000 Troops Defeated! · progression1,055 · 0.00% win
10 Rebirths! · progression998 · 0.00% win
50,000 Distance! · progression519 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9814 August 2026 — 98 % liked24 August 2026 — 98 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 97–99 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 00:3798no change
14 Aug 2026, 00:3798first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.