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Abyssion

Abyssion

A Roblox experience owned by | The Orders |.

HorrorENForsaken fangameSurvival horrorAsymmetric multiplayer

Abyssion is a horror experience created on 2025-09-26. It currently has 258 players and 11,274,335 lifetime visits. The game holds 18,014 favorites and a 64% like percentage. The description outlines roles for survivors and killers within an eternal abyss setting.

Description (written by the developer; not a statement by this register)

John Doe & Jane Doe Banner by: Amazing_Parsley8381 (off platf) 1x1x1x1 Banner by: vehiclethekrash (off platf) Gasharpoon John Doe Banner by: crimsonchain In the eternal abyss, we lie. There is no escape—only what waits for you inside. Step into the abyss and face familiar figures—friends, enemies, or something in between. Everyone returns here eventually. SURVIVORS: Protect your teammates, complete the objectives, and survive until time runs out. KILLERS: Hunt them down. Leave no one standing. Mercy does not exist here. Once you enter, there is no return. This becomes your home. Forever lost in the abyss. This is a Forsaken fangame made purely for fun. Assets are still being replaced, so bugs are expected. If any Forsaken developer would like this game removed, please add and message me. Credits: Forleaken & The Forsaken Dev Team Tags: Forsaken, Modded, Abyssion, Mistaken, Fobidden, Forgotten, Desolate, Forsaken: Retold, Forsaken: Sandbox, Shattered Hopes

Last updated by the developer 17 Aug 2026, 11:53 UTC.

259
playing (measured 24 Aug 2026, 18:50 UTC)
11,515,226
lifetime visits
64%
liked (4,819 👍 / 2,669 👎)
18,605
favourites (1.6 per 1k visits)
26 September 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

17745731725910 August 202624 August 2026
72 measurements spanning 14 days, net +82. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 135–499 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 72
Measured (UTC)PlayersChange
24 Aug 2026, 18:50259+17
24 Aug 2026, 17:50242+9
24 Aug 2026, 16:50233-44
24 Aug 2026, 15:50277-15
24 Aug 2026, 14:50292-43
24 Aug 2026, 13:50335+36
24 Aug 2026, 12:50299+7
24 Aug 2026, 11:50292+17
24 Aug 2026, 10:50275+51
24 Aug 2026, 09:50224-35
24 Aug 2026, 08:50259+35
24 Aug 2026, 07:50224+37
24 Aug 2026, 06:50187-14
24 Aug 2026, 05:50201+5
24 Aug 2026, 04:50196-20
24 Aug 2026, 03:50216-4
24 Aug 2026, 02:50220-21
24 Aug 2026, 01:50241-91
24 Aug 2026, 00:50332+12
23 Aug 2026, 23:50320first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Lost in The Eternal Abyss · other1,399,612 · 57.9% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

6413 August 202624 August 2026
73 measurements spanning 11 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 63–65 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 73
Measured (UTC)% likedChange
24 Aug 2026, 18:5064no change
24 Aug 2026, 17:5064no change
24 Aug 2026, 16:5064no change
24 Aug 2026, 15:5064no change
24 Aug 2026, 14:5064no change
24 Aug 2026, 13:5064no change
24 Aug 2026, 12:5064no change
24 Aug 2026, 11:5064no change
24 Aug 2026, 10:5064no change
24 Aug 2026, 09:5064no change
24 Aug 2026, 08:5064no change
24 Aug 2026, 07:5064no change
24 Aug 2026, 06:5064no change
24 Aug 2026, 05:5064no change
24 Aug 2026, 04:5064no change
24 Aug 2026, 03:5064no change
24 Aug 2026, 02:5064no change
24 Aug 2026, 01:5064no change
24 Aug 2026, 00:5064no change
23 Aug 2026, 23:5064first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.