Abyssion
A Roblox experience owned by | The Orders |.
HorrorENForsaken fangameSurvival horrorAsymmetric multiplayer
Abyssion is a horror experience created on 2025-09-26. It currently has 258 players and 11,274,335 lifetime visits. The game holds 18,014 favorites and a 64% like percentage. The description outlines roles for survivors and killers within an eternal abyss setting.
Description (written by the developer; not a statement by this register)
John Doe & Jane Doe Banner by: Amazing_Parsley8381 (off platf) 1x1x1x1 Banner by: vehiclethekrash (off platf) Gasharpoon John Doe Banner by: crimsonchain In the eternal abyss, we lie. There is no escape—only what waits for you inside. Step into the abyss and face familiar figures—friends, enemies, or something in between. Everyone returns here eventually. SURVIVORS: Protect your teammates, complete the objectives, and survive until time runs out. KILLERS: Hunt them down. Leave no one standing. Mercy does not exist here. Once you enter, there is no return. This becomes your home. Forever lost in the abyss. This is a Forsaken fangame made purely for fun. Assets are still being replaced, so bugs are expected. If any Forsaken developer would like this game removed, please add and message me. Credits: Forleaken & The Forsaken Dev Team Tags: Forsaken, Modded, Abyssion, Mistaken, Fobidden, Forgotten, Desolate, Forsaken: Retold, Forsaken: Sandbox, Shattered Hopes
Last updated by the developer 17 Aug 2026, 11:53 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 24 Aug 2026, 18:50 | 259 | +17 |
| 24 Aug 2026, 17:50 | 242 | +9 |
| 24 Aug 2026, 16:50 | 233 | -44 |
| 24 Aug 2026, 15:50 | 277 | -15 |
| 24 Aug 2026, 14:50 | 292 | -43 |
| 24 Aug 2026, 13:50 | 335 | +36 |
| 24 Aug 2026, 12:50 | 299 | +7 |
| 24 Aug 2026, 11:50 | 292 | +17 |
| 24 Aug 2026, 10:50 | 275 | +51 |
| 24 Aug 2026, 09:50 | 224 | -35 |
| 24 Aug 2026, 08:50 | 259 | +35 |
| 24 Aug 2026, 07:50 | 224 | +37 |
| 24 Aug 2026, 06:50 | 187 | -14 |
| 24 Aug 2026, 05:50 | 201 | +5 |
| 24 Aug 2026, 04:50 | 196 | -20 |
| 24 Aug 2026, 03:50 | 216 | -4 |
| 24 Aug 2026, 02:50 | 220 | -21 |
| 24 Aug 2026, 01:50 | 241 | -91 |
| 24 Aug 2026, 00:50 | 332 | +12 |
| 23 Aug 2026, 23:50 | 320 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 18:50 | 64 | no change |
| 24 Aug 2026, 17:50 | 64 | no change |
| 24 Aug 2026, 16:50 | 64 | no change |
| 24 Aug 2026, 15:50 | 64 | no change |
| 24 Aug 2026, 14:50 | 64 | no change |
| 24 Aug 2026, 13:50 | 64 | no change |
| 24 Aug 2026, 12:50 | 64 | no change |
| 24 Aug 2026, 11:50 | 64 | no change |
| 24 Aug 2026, 10:50 | 64 | no change |
| 24 Aug 2026, 09:50 | 64 | no change |
| 24 Aug 2026, 08:50 | 64 | no change |
| 24 Aug 2026, 07:50 | 64 | no change |
| 24 Aug 2026, 06:50 | 64 | no change |
| 24 Aug 2026, 05:50 | 64 | no change |
| 24 Aug 2026, 04:50 | 64 | no change |
| 24 Aug 2026, 03:50 | 64 | no change |
| 24 Aug 2026, 02:50 | 64 | no change |
| 24 Aug 2026, 01:50 | 64 | no change |
| 24 Aug 2026, 00:50 | 64 | no change |
| 23 Aug 2026, 23:50 | 64 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.