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Skateboard Simulator! 🛹

Skateboard Simulator! 🛹

A Roblox experience owned by Arteta Games.

SimulatorENskateboardingpet collectionleaderboards

Skateboard Simulator! 🛹 is a simulator experience created on 2025-09-30. It has recorded 28,291,332 lifetime visits and 1,121,312 favorites. Currently, 142 users are playing. The experience holds a 98% like percentage. It falls under the simulator genre.

Description (written by the developer; not a statement by this register)

Welcome to Skateboard Simulator! 🛹🔥 New Updates Every Saturday! 🚀 Use Code: RELEASE 💡 How To Play: Train your skate skills to launch yourself further 💥 Collect Wins & Pets! 🏆 Unlock new boards and zones 🌍 Climb the Top 50 Leaderboards 🏅 Premium Players Get +20% Wins & +20% Trick Power! Tags: Race, Tricks, Skate, Skating, Speed, Fast, Collect, Pets, Ragdoll, Rebirth, Energy, Stars, Ramp, Park, Flip, Fun, Friends, Simulator

Last updated by the developer 17 Aug 2026, 11:33 UTC.

80
playing (measured 21 Aug 2026, 20:54 UTC)
28,387,477
lifetime visits
98%
liked (96,071 👍 / 1,981 👎)
1,135,288
favourites (40.0 per 1k visits)
30 September 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

8022815410 August 2026 — 228 players21 August 2026 — 80 players10 August 202621 August 2026
2 measurements spanning 11 days, net -148. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 58–250 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:5480-148
10 Aug 2026, 14:21228first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
29 R$
Ultra Luck
19 R$
Double Wins
19 R$
Super Luck
14 R$
Double Power
9 R$
Basic Luck
9 R$
Fast Open
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome13,588,383 · 100.0% win
Zone 2 Reached! · progression6,286,729 · 83.2% win
Zone 3 Reached! · progression4,102,189 · 49.3% win
Zone 4 Reached! · progression2,575,034 · 26.9% win
Zone 5 Reached! · progression1,653,151 · 16.1% win
Zone 6 Reached! · progression1,335,100 · 11.6% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9821 August 2026 — 98 % liked23 August 2026 — 98 % liked2 September 2026 — 98 % liked21 August 20262 September 2026
3 measurements spanning 12 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 97–99 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 15:5198no change
23 Aug 2026, 15:3798no change
21 Aug 2026, 20:5498first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.