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[DEMO] Stab an Azure

[DEMO] Stab an Azure

A Roblox experience owned by Project Echophony.

AdventureENForsaken loremultiple endingsfangame

[DEMO] Stab an Azure is an adventure experience created on 2025-10-06. It has recorded 2,174,341 lifetime visits and 80,460 favorites. Currently, 81 users are playing. The game holds a 98% like percentage. The description notes sensitive topics and fictional cult references, identifying it as a fan game based on Forsaken lore.

Description (written by the developer; not a statement by this register)

[!] THIS GAME CONTAINS SENSITIVE TOPICS AND THE DIRECT MENTION OF A FICTIONAL CULT, NOT RECOMMENDED FOR YOUNGER AUDIENCES Oh no! Your mentor just called, he says you have a dead Azure due by 11:59 PM! Whatever will you do? Play as Forsaken's favorite cultist, explore the fields of the Spawn Village and every little mystery hidden within it. There are more than 10 endings for you to uncover! Stab an Azure was made purely for fun based of the lore of the Forsaken characters: Two Time and Azure. This is a fangame, almost everything included in it is speculation and might not be canon.

Last updated by the developer 15 Mar 2026, 15:55 UTC.

81
playing (measured 10 Aug 2026, 19:08 UTC)
2,174,341
lifetime visits
98%
liked (28,595 👍 / 551 👎)
83,303
favourites (38.3 per 1k visits)
6 October 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:08226first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Reception Prayer · other857,850 · 100.0% win
Early Bird · welcome857,522 · 100.0% win
Second Try · other511,435 · 73.5% win
Editing my OC into Forsaken! · other383,585 · 55.2% win
It's in the name. · other307,010 · 46.2% win
5 more minutes.... · other209,304 · 32.5% win
Loyal Follower · other28,700 · 2.7% win
whoops · other0 · 0.00% win
Silent as a Mouse · other0 · 0.00% win
[TO BE REVEALED] · other0 · 0.00% win
[TO BE REVEALED] · other0 · 0.00% win
[TO BE REVEALED] · other0 · 0.00% win
ITHURTS. · other0 · 0.00% win
[TO BE REVEALED] · other0 · 0.00% win
Unexpected Visit · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9814 August 2026 — 98 % liked24 August 2026 — 98 % liked3 September 2026 — 98 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 97–99 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 11:3798no change
24 Aug 2026, 09:0398no change
14 Aug 2026, 09:0398first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.