Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
IQ 0 Jump Rope

IQ 0 Jump Rope

A Roblox experience owned by spare some change?.

ObbyENSquid GameObbyTrolling

IQ 0 Jump Rope is an obby experience created on 2025-10-08. It has recorded 3,078,010 lifetime visits and 2,771 favorites. Currently, 8 players are active. The experience holds an 84% like percentage. The description mentions crossing train tracks and avoiding a rope. Tags include Squid Game and Jump Rope.

Description (written by the developer; not a statement by this register)

Welcome to IQ 0 Jump Rope! Cross the train tracks with your friends and try not to get hit by the rope, or you will fall to your death! Get to the end to troll people! Tags: Squid Game, Jump Rope, Gi Hun, Thanos, Season 3

Last updated by the developer 18 Feb 2026, 21:46 UTC.

8
playing (measured 10 Aug 2026, 14:52 UTC)
3,078,010
lifetime visits
84%
liked (6,092 👍 / 1,157 👎)
2,797
favourites (0.9 per 1k visits)
8 October 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:524first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Frontman (Control Jump Rope)
799 R$
Admin Commands
799 R$
Flying Carpet
749 R$
Gold Carpet
749 R$
Grapple Hook
249 R$
Laser Gun
249 R$
God Slap [OP]
199 R$
Ban Hammer
188 R$
Fusion Coil
149 R$
God Mode
149 R$
Speed Coil
99 R$
Gravity Coil
98 R$
Slap Hand
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome 🦑🪢 · welcome1,971,990 · 100.0% win
Win! [$10,000 Chest]💰 · progression1,358,506 · 100.0% win
Make $100,000 💸 · progression275,164 · 22.0% win
Make $500,000 💸 · progression32,182 · 2.7% win
Make $1,000,000 💸 · progression1,706 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8414 August 2026 — 84 % liked24 August 2026 — 84 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 83–85 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 05:3884no change
14 Aug 2026, 05:3784first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.