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🎨 K-pop Pixel Painting [LE SSERAFIM UPDATE]

🎨 K-pop Pixel Painting [LE SSERAFIM UPDATE]

A Roblox experience owned by the Cat's Backpack.

Sandbox & buildingENK-popPixel ArtMusic

🎨 K-pop Pixel Painting [LE SSERAFIM UPDATE] is a sandbox-building experience created on 2025-10-10. It currently has 34 players and 2,121,535 lifetime visits. The game holds an 81% like percentage and 110,811 favorites. Features include a number color system, automatic saving, and built-in music.

Description (written by the developer; not a statement by this register)

🎨 Create your own Pixel Arts in the Kpop theme! New update that greatly improves performance and FPS! ✅ Game Features: • Simple and fluid Number Color System 🖌️ Automatically save your progress 💾 Currently: Kpop Demon Hunter, Black Pink, Stray Kids, Seventeen, Twice, BTS, IVE, ENHYPEN, TXT, NewJeans, ITZY, BABYMONSTER, CORTIS, AESPA, P1Harmony, LE SSERAFIM 🎵 Built-in music (disable in settings) 🔥 New Pixel Arts and features added regularly! Version 1.1.2: Performance fix, lightstick update, UI update.

Last updated by the developer 27 Jun 2026, 00:28 UTC.

34
playing (measured 10 Aug 2026, 17:53 UTC)
2,121,535
lifetime visits
82%
liked (1,917 👍 / 427 👎)
112,689
favourites (53.1 per 1k visits)
10 October 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:5332first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome! · welcome848,650 · 57.2% win
1 completed drawing · progression171,349 · 7.7% win
5 drawings completed · progression17,406 · 4.8% win
10 drawings completed · progression6,145 · 0.60% win
25 drawings completed · progression1,607 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

818281.514 August 2026 — 81 % liked24 August 2026 — 81 % liked3 September 2026 — 82 % liked13 September 2026 — 82 % liked23 September 2026 — 82 % liked3 October 2026 — 82 % liked13 October 2026 — 82 % liked23 October 2026 — 82 % liked14 August 202623 October 2026
8 measurements spanning 70 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 81–82 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 12:0282no change
13 Oct 2026, 12:0182no change
3 Oct 2026, 11:5382no change
23 Sept 2026, 11:5282no change
13 Sept 2026, 11:5182no change
3 Sept 2026, 11:5082+1
24 Aug 2026, 09:0381no change
14 Aug 2026, 09:0281first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.