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Old K-pop

Old K-pop

A Roblox experience owned by FLUXIONIX.

Music & rhythmENmusick-popretro

Old K-pop is a music-rhythm experience created on 2026-02-25. It has 1,724,156 lifetime visits, 59 concurrent players, a 93% like percentage, and 52,968 favorites.

Description (written by the developer; not a statement by this register)

Old K-pop version

Last updated by the developer 8 Aug 2026, 20:44 UTC.

59
playing (measured 10 Aug 2026, 18:18 UTC)
1,724,156
lifetime visits
93%
liked (5,817 👍 / 427 👎)
53,975
favourites (31.3 per 1k visits)
25 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:1857first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

AutoCollect
199 R$
VIP
69 R$
DoubleCash
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Smooth Stealth · other363,954 · 0.00% win
RealEstate · other179,361 · 0.00% win
The First Million · progression153,343 · 0.00% win
Mad Scientist · other71,553 · 0.00% win
A New Beginning · welcome68,989 · 0.00% win
Dedicated Player · other68,520 · 0.00% win
Island Hopper · progression54,556 · 0.00% win
Rebirth Master · progression53,540 · 0.00% win
MemeLord · other2,514 · 0.00% win
CardBurglar · other1,419 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9314 August 2026 — 93 % liked24 August 2026 — 93 % liked3 September 2026 — 93 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–94 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 13:2293no change
24 Aug 2026, 11:0693no change
14 Aug 2026, 11:0593first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.