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[⚡2X SPEED] My Anime Egg Farm!

[⚡2X SPEED] My Anime Egg Farm!

A Roblox experience owned by TEn MoP LAugh sTEp GAMES.

TycoonENidleanimeegg-hatching

[⚡2X SPEED] My Anime Egg Farm! is a tycoon experience created on 2025-10-11. It has accumulated 2,171,915 lifetime visits and holds 3,970 favorites. Currently, 21 players are active. The game maintains a 92% like percentage. Players can hatch eggs, upgrade assets, and earn currency within this simulation environment.

Description (written by the developer; not a statement by this register)

🦸 Welcome to My Anime Egg Farm! 💤 EGGS GROW AND MONEY STACKS WHILE YOU SLEEP! 🤑 🥚 Hatch — Open eggs to get Anime, from common to super rare! 🤝 Upgrade — Upgrade Brainrots to get even more Money! 💸 Earn — Get better Animeto make more money and climb the leaderboard. 🌟 Mutations — Some Anime have special forms that are worth more! 💻 Play Anywhere — Works on PC, Mobile, Tablet & Console.

Last updated by the developer 3 Jul 2026, 18:17 UTC.

21
playing (measured 10 Aug 2026, 19:01 UTC)
2,171,915
lifetime visits
92%
liked (2,289 👍 / 191 👎)
3,999
favourites (1.8 per 1k visits)
11 October 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:012first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

[🍀] MEGA Egg Luck
499 R$
[🥚] 2x Egg Speed
149 R$
[👑] VIP
99 R$
[🍀] Luck
7 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9214 August 2026 — 92 % liked24 August 2026 — 92 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–93 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 08:4992no change
14 Aug 2026, 08:4892first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.