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Ride A Friend Battlegrounds

Ride A Friend Battlegrounds

A Roblox experience owned by BestRiderGames.

Fighting & PvPENPvPDuo CombatMounts

Ride A Friend Battlegrounds is a fighting-pvp experience created on 2025-10-13. It has accumulated 18,290,244 lifetime visits and 92,681 favorites. Currently, 261 users are playing. The game holds a 99% like percentage. These metrics reflect its measured performance within the Roblox platform as of the data collection date.

Description (written by the developer; not a statement by this register)

⚔️ WELCOME TO RIDE A FRIEND! ⚔️ Grab a friend, jump on their back, and DOMINATE the arena! One moves, one fights! 🛡️ FEATURES: - Intense Duo Combat System ⚔️ - Collectible Weapons & Mounts 📦 - Weekly Content Updates 📅 - Global Leaderboards 🌍 📢 This game is in BETA! Expect bugs? Yes. Expect chaos? DEFINITELY. Report any issues in our Community. Tags: Combat, PvP, Fighting, Teamwork, Ride, Mount, Simulator, Battle, Funny, Meme, Friends, Duo.

Last updated by the developer 9 Jun 2026, 03:22 UTC.

77
playing (measured 21 Aug 2026, 20:54 UTC)
18,348,251
lifetime visits
99%
liked (196,804 👍 / 2,740 👎)
93,451
favourites (5.1 per 1k visits)
13 October 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

77278177.510 August 2026 — 278 players21 August 2026 — 77 players10 August 202621 August 2026
2 measurements spanning 11 days, net -201. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 47–308 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:5477-201
10 Aug 2026, 14:32278first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Archer
699 R$
Flying Horse
499 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

FirstMatch · welcome7,529,474 · 100.0% win
FirstHit · other7,295,610 · 100.0% win
FirstKill4,021,125 · 100.0% win
100 Kills · progression126,626 · 1.6% win
500 Kills · progression8,689 · 0.30% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9913 August 2026 — 99 % liked21 August 2026 — 99 % liked23 August 2026 — 99 % liked2 September 2026 — 99 % liked13 August 20262 September 2026
4 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 98–100 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 17:1999no change
23 Aug 2026, 17:0499no change
21 Aug 2026, 20:5499no change
13 Aug 2026, 17:0299first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.