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[PvP] Pocong: Cursed Hospital [Scary Horror]

[PvP] Pocong: Cursed Hospital [Scary Horror]

A Roblox experience owned by POCONG Games.

HorrorENhorrorsurvivalindonesian folklore

[PvP] Pocong: Cursed Hospital [Scary Horror] is a horror experience created on 2026-01-20. It currently has 178 players, 67,719,426 lifetime visits, an 84% like percentage, and 116,665 favorites.

Description (written by the developer; not a statement by this register)

PvP Mode Added! A restless soul, the "Pocong," wanders the halls of an abandoned hospital. As an investigator, uncover the truth, collect lost belongings, and perform the ritual to lay the spirit to rest. Will you soothe the soul, or become the hospital’s next target...? 📝 HOW TO PLAY: 🔍 INVESTIGATE: Search for items required for the ritual. 🏃 SURVIVE: Run and hide from the Pocong roaming the corridors! 🕯️ RITUAL: Return items to the desk to awaken the spirit's memories. 🚪 ESCAPE: Complete all 4 stages to break the curse. ⚠️ WARNING: This game contains intense jumpscares, flashing lights, and loud noises. Play at your own risk. Headphones recommended for the best experience. 🌸I'm a solo indie developer from Japan. Thank you so much for playing and supporting my game! If you enjoy the game, please support me by leaving a 👍 Like and ⭐ Favorite! Tags: Horror, Scary, Pocong, Ghost, Multiplayer, Jumpscare, Indonesia, Survival, PvP

Last updated by the developer 21 Jun 2026, 09:05 UTC.

59
playing (measured 21 Aug 2026, 20:54 UTC)
67,825,787
lifetime visits
84%
liked (17,222 👍 / 3,315 👎)
117,238
favourites (1.7 per 1k visits)
20 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

59736610 August 2026 — 73 players21 August 2026 — 59 players10 August 202621 August 2026
2 measurements spanning 11 days, net -14. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 57–75 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:5459-14
10 Aug 2026, 16:0373first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP Pass
499 R$
PvP Points Boost ×1.5
399 R$
Infinite Stamina
299 R$
Permanent Pro Light
299 R$
Pocong Red
199 R$
BoomBox
199 R$
PocongLight
199 R$
Pocong Yellow
199 R$
Pocong Pink
199 R$
Pocong Green
199 R$
Pocong Blue
199 R$
Rainbow Trail
49 R$
Chase Sound
39 R$
Chase Sound 2
39 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Pocong: Cursed Hospital · welcome19,379,736 · 78.6% win
Enter the Cursed Hospital · progression16,352,380 · 69.3% win
Pocong Paparazzi · other3,971,401 · 19.7% win
Hospital Escape · progression951,431 · 5.4% win
NIGHTMARE Hospital Escape · progression9,028 · 0.00% win
VIP Member · other124 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8421 August 2026 — 84 % liked23 August 2026 — 84 % liked2 September 2026 — 84 % liked21 August 20262 September 2026
3 measurements spanning 12 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 83–85 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 13:5084no change
23 Aug 2026, 13:4684no change
21 Aug 2026, 20:5484first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.