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Own a Fridge ❄️

Own a Fridge ❄️

A Roblox experience owned by PassionDeveloper's Cool Games.

TycoonENincrementaltycoonoffline earnings

Own a Fridge ❄️ is a tycoon experience created on 2025-10-19. It has recorded 1,081,053 lifetime visits and 79,093 favorites. The game holds a 95% like percentage. Currently, zero users are playing. The title focuses on collecting food, upgrading fridges, and incremental progression mechanics within the Roblox platform.

Description (written by the developer; not a statement by this register)

Welcome to Own a Fridge❄️ Collect food from your fridge, sell it, buy new items and upgrade your fridge by purchasing new skins!✨ [How to Play] ∙Collect food from your fridge ❄️ ∙Purchase new food 🍞 ∙Upgrade and Rebirth⛄️ ∙And customise your fridge 🎩 Your Fridge generates money offline⭐️ All of the progress autosaves💾 Join the group and Like the game for a boost⚡️ Tags: Tycoon, Simulator, Fridge, Incremental

Last updated by the developer 10 Aug 2026, 08:56 UTC.

0
playing (measured 10 Aug 2026, 17:23 UTC)
1,081,053
lifetime visits
95%
liked (8,419 👍 / 424 👎)
79,097
favourites (73.2 per 1k visits)
19 October 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:230first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Buy All Buttons [Permanent]
399 R$
Vip
249 R$
2x Cash
149 R$
Mutation Luck
149 R$
Witches Brew
149 R$
2x Drop Speed
99 R$
Auto Collect
99 R$
Auto Sell
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9514 August 2026 — 95 % liked24 August 2026 — 95 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 94–96 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 15:0095no change
14 Aug 2026, 14:5395first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.