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Scary Escape Rooms 🔑

Scary Escape Rooms 🔑

A Roblox experience owned by Waterdog Games.

AdventureENescape roomhorrorpuzzle

Scary Escape Rooms is an adventure experience created on 2025-10-26. It has 138 concurrent players, 34,927,104 lifetime visits, 2,317,920 favorites, and an 87% like percentage.

Description (written by the developer; not a statement by this register)

😨Welcome to Scary Escape Rooms😨 🧩Do you want to prove you’re not a scaredy cat? If so Join RIGHT NOW 💀Think fast, stay calm, and escape… before it’s too late. 👍Like and favorite to support new updates and rooms!⭐

Last updated by the developer 2 Sept 2026, 06:35 UTC.

85
playing (measured 19 Oct 2026, 04:50 UTC)
38,803,623
lifetime visits
87%
liked (50,871 👍 / 7,496 👎)
2,529,556
favourites (65.2 per 1k visits)
26 October 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

852,2721,178.528 September 202619 October 2026
500 measurements spanning 21 days, net -209. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
19 Oct 2026, 04:5085-35
19 Oct 2026, 03:50120-9
19 Oct 2026, 02:50129-6
19 Oct 2026, 01:50135-43
19 Oct 2026, 00:50178+28
18 Oct 2026, 23:50150-83
18 Oct 2026, 22:50233-20
18 Oct 2026, 21:50253-6
18 Oct 2026, 20:50259-59
18 Oct 2026, 19:50318-49
18 Oct 2026, 18:50367+3
18 Oct 2026, 17:50364+43
18 Oct 2026, 16:50321-74
18 Oct 2026, 15:50395+77
18 Oct 2026, 14:50318+3
18 Oct 2026, 13:50315+28
18 Oct 2026, 12:50287+28
18 Oct 2026, 11:50259-7
18 Oct 2026, 10:50266+30
18 Oct 2026, 09:50236first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Magic Carpet
79 R$
Speed Coil
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome23,121,325 · 100.0% win
Escaped 10 Rooms! · progression17,507,999 · 100.0% win
Escaped 20 Rooms! · progression14,703,118 · 100.0% win
Escaped 30 Rooms! · progression10,909,537 · 97.5% win
Escaped 40 Rooms! · progression8,029,049 · 68.8% win
Escaped 50 Rooms! · progression5,422,793 · 43.9% win
Escaped 60 Rooms! · progression2,906,522 · 24.3% win
Escaped 70 Rooms! · progression2,044,722 · 17.5% win
Escaped 80 Rooms! · progression1,233,566 · 9.7% win
Escaped 90 Rooms! · progression783,157 · 7.6% win
Escaped 100 Rooms! · progression579,411 · 5.6% win
You Escaped! · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8721 August 202622 October 2026
1396 measurements spanning 62 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–88 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 1396
Measured (UTC)% likedChange
22 Oct 2026, 15:1787no change
19 Oct 2026, 04:5087no change
19 Oct 2026, 03:5087no change
19 Oct 2026, 02:5087no change
19 Oct 2026, 01:5087no change
19 Oct 2026, 00:5087no change
18 Oct 2026, 23:5087no change
18 Oct 2026, 22:5087no change
18 Oct 2026, 21:5087no change
18 Oct 2026, 20:5087no change
18 Oct 2026, 19:5087no change
18 Oct 2026, 18:5087no change
18 Oct 2026, 17:5087no change
18 Oct 2026, 16:5087no change
18 Oct 2026, 15:5087no change
18 Oct 2026, 14:5087no change
18 Oct 2026, 13:5087no change
18 Oct 2026, 12:5087no change
18 Oct 2026, 11:5087no change
18 Oct 2026, 10:5087first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.