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[NEW] Be Brixmon 🌟

[NEW] Be Brixmon 🌟

A Roblox experience owned by The Brixmon Team.

SimulatorENPvP survivalcollection/evolutionarena combat

[NEW] Be Brixmon 🌟 is a simulator experience created on 2025-10-27. It has recorded 806,458 lifetime visits and 10,300 favorites. Currently, two users are playing. The game holds an 89% like percentage. The description highlights PvP survival mechanics, food collection, and evolving Brixmon species within a competitive arena setting.

Description (written by the developer; not a statement by this register)

🌟 Be Brixmon 🌟 🤯 Become your favorite Brixmon 🍖 Eat food and grow stronger 🔍 Unlock rare and powerful Brixmon 💎 Collect all the unique species 👑 Climb the ranks and be the Brixmon Champion! 👍 Like the game and join the group ⭐ 🗣️ In Be Brixmon, it's eat or be eaten. A thrilling PvP survival of the fittest - fight to become the Brixmon Champion! Eat food, grow stronger, and collect new Brixmon in a fun, vibrant arena. Evolve from cool Common's to epic Legendary's. Unlock rare Brixmon, steal food from other Brixmon, and rule the dynamic Dome.

Last updated by the developer 25 Mar 2026, 03:52 UTC.

2
playing (measured 10 Aug 2026, 20:45 UTC)
806,458
lifetime visits
89%
liked (2,820 👍 / 349 👎)
10,377
favourites (12.9 per 1k visits)
27 October 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 20:450first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Growth Bonus
499 R$
2x Food Radius
399 R$
2x Brixmon Eggs
299 R$
+50% XP
299 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Eat A Brixmon! · other125,489 · 35.1% win
Hatch 1,000 Eggs! · collection20,685 · 0.00% win
Unlock A Legendary! · collection3,694 · 0.00% win
Rainbow Evolution! · progression1 · 0.00% win
Unlock the Eternal Mystic! · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8914 August 2026 — 89 % liked24 August 2026 — 89 % liked3 September 2026 — 89 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–90 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 19:1889no change
24 Aug 2026, 17:1889no change
14 Aug 2026, 17:1789first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.