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✏️Invent BRAINROTS

✏️Invent BRAINROTS

A Roblox experience owned by Homework Can Wait.

TycoonENbrainrotpet simulationidle earnings

Invent BRAINROTS is a tycoon experience created on 2025-10-27. It has recorded 2,219,570 lifetime visits and 214,233 favorites. Currently, three users are playing. The experience holds a 95% like percentage. Players build, clean, feed, and rest their custom brainrots to earn coins.

Description (written by the developer; not a statement by this register)

🎉 WELCOME TO INVENT BRAINROTS! 💡✨ Create your OWN unique Brainrot, take care of it, and become the richest in the game! 💰 [How To Play] 🧱 Build — Buy Brainrot Parts & assemble your Brainrot your way! 🧼 Clean — Wash your Brainrot so it doesn’t get dirty! 🍗 Feed — Keep your Brainrot eating so it never starves! 😴 Rest — Make sure your Brainrot sleeps to stay energized! 💡 REMEMBER: Your Brainrot Earns Coins even while you're OFFLINE! 💤💰

Last updated by the developer 15 Jan 2026, 11:54 UTC.

3
playing (measured 10 Aug 2026, 17:00 UTC)
2,219,570
lifetime visits
95%
liked (13,117 👍 / 677 👎)
214,472
favourites (96.6 per 1k visits)
27 October 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:002first reading

Concurrent players at each of our measurements (insert-on-change).

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9514 August 2026 — 95 % liked24 August 2026 — 95 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 94–96 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 08:3595no change
14 Aug 2026, 08:3595first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.