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Merge Brainrot!

Merge Brainrot!

A Roblox experience owned by OMG - One More Games.

TycoonENmememergeclicker

Merge Brainrot! is a tycoon experience created on 2025-10-24. It has accumulated 1,017,842 lifetime visits and holds 1,267 favorites. Currently, five users are playing. The title maintains a 94% like percentage. The description mentions mechanics involving merging items and purchasing weapons.

Description (written by the developer; not a statement by this register)

🛠 Shutdown = Update! 🛠 🔥Welcome to Merge Brainrot!🔥 Buy Tung Tung Tung Sahur! Merge Tung Tung Tung Sahur! Earn tons of money! Purchase various weapons! Unlock every Brainrot! Leave a 👍 Like and ⭐ Favorite for more updates!

Last updated by the developer 28 Jul 2026, 03:58 UTC.

5
playing (measured 10 Aug 2026, 14:01 UTC)
1,017,842
lifetime visits
94%
liked (1,084 👍 / 74 👎)
1,267
favourites (1.2 per 1k visits)
24 October 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:014first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Double Part
350 R$
Double Money
350 R$
VIP
249 R$
Auto Deposit
200 R$
Auto Collect
150 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Tier - 1 · progression614,608
Tier - 2 · progression328,405
Tier - 3 · progression288,142
Tier - 4 · progression114,704
Tier - 5 · progression36,688
Tier - 6 · progression12,560
Tier - 7 · progression6,540
Tier - 8 · progression3,528
Tier - 9 · progression1,822
Tier - 10 · progression916
Tier - 11 · progression171
Tier - 12 · progression39
Tier - 139
Tier - 145
Tier - 153

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.