Don't Steal the 99 Nights In The Forest 🌲
A Roblox experience owned by Marqsy Games.
HorrorENstealthhorroroffline-earnings
Don't Steal the 99 Nights In The Forest 🌲 is a horror experience created on 2025-10-28. It has accumulated 10,393,722 lifetime visits and 1,186,235 favorites. Currently, 51 players are active. The game holds a 70% like percentage. The description indicates gameplay involving sneaking entities and offline cash collection.
Description (written by the developer; not a statement by this register)
Welcome to Don’t Steal the Forest! Sneak and take Entities when they sleep. 😴 Run away when they wake and chase you! 🏃♂️ Stay alive and collect many Entities! ⚡ Upgrade your entity and get more cash! 💸 Shhh… Don’t wake the Monsters! 🤫 Your Entities earn cash OFFLINE! 💤 Like the game and join the group for FREE cash! 👍 **This is a fan made game, mostly inspired by 99 nights in the forest
Last updated by the developer 1 Aug 2026, 19:06 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 14:07 | 52 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 2 Sept 2026, 20:05 | 70 | no change |
| 23 Aug 2026, 20:04 | 70 | no change |
| 13 Aug 2026, 20:04 | 70 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.