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Brainrot Unboxing & Trading

Brainrot Unboxing & Trading

A Roblox experience owned by EdgeStudio.

SimulatorENblind boxtradingcollectibles

Brainrot Unboxing & Trading is a simulator experience created on 2025-10-31. It has 662,585 lifetime visits, 962 favorites, and a 68% like percentage. Currently, 2 players are active. The game features social trading mechanics with mystery blind boxes and collectible items.

Description (written by the developer; not a statement by this register)

Welcome to Brainrot Unbox & Trading — a fast, social trading game with mystery blind boxes and HUGE collectible Brainrots! Drop onto a trade board, open blind boxes, and haggle your way to the rarest finds. How to play 1. Stand on a trade board with another player. 2. Drop Brainrots from your inventory. 3. Use the three buttons: Cancel (red button to take everything back), Add (blue button ask for more), Agree (green button to swap). The shop sells blind boxes and refreshes every 5 minutes. Boxes come in different rarities and random quantities — rarer boxes are less likely. Open boxes to get Brainrots in different styles, rarities, and sizes — the bigger the Brainrot, the more the stars, meaning the rarer the drop.

Last updated by the developer 4 Jan 2026, 12:40 UTC.

2
playing (measured 10 Aug 2026, 17:01 UTC)
662,585
lifetime visits
68%
liked (84 👍 / 39 👎)
975
favourites (1.5 per 1k visits)
31 October 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:013first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

6814 August 2026 — 68 % liked24 August 2026 — 68 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 67–69 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 18:5268no change
14 Aug 2026, 18:5168first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.