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Y2K Trendy Girl Outfits

Y2K Trendy Girl Outfits

A Roblox experience owned by daenora.

Fighting & PvPENfashiony2kcatalog

Description (written by the developer; not a statement by this register)

Y2K Trendy Girl Outfits (updates frequently) 👗 200+ trendy outfits to choose from 🛍️ All purchase go straight in your inventory 👍 Leave a thumbs up to support me <3 🛠️ Built by nyosilk ⚠️ UGC & clothing items aren’t mine, contact me for removal

Last updated by the developer 3 Aug 2026, 15:41 UTC.

5
playing (measured 10 Aug 2026, 16:52 UTC)
302,867
lifetime visits
86%
liked (414 👍 / 65 👎)
2,813
favourites (9.3 per 1k visits)
6 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:523first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

welcome! · welcome198,020 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

868786.515 August 2026 — 87 % liked25 August 2026 — 86 % liked15 August 202625 August 2026
2 measurements spanning 10 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–87 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 01:1886-1
15 Aug 2026, 01:0787first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.