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Robong Survivors [1-4 Player Co-Op]

Robong Survivors [1-4 Player Co-Op]

A Roblox experience owned by GNR Studio.

SurvivalENBullet HeavenCo-OpRoguelite

Robong Survivors [1-4 Player Co-Op] is a Roblox experience created on 2025-11-12. It supports 1-4 players in co-op action-survival gameplay. The game has accumulated 6,064,745 lifetime visits, 35,016 favorites, and maintains a 95% like percentage. Currently, 181 users are playing. The genre field is null.

Description (written by the developer; not a statement by this register)

WELCOME TO ROBONG SURVIVORS! ⚔️ The ultimate action-survival game! Created entirely by three brothers. 🤝 CO-OP (1-4 PLAYERS): Play solo or invite up to 3 friends and dominate endless monster waves together! ⚔️ HOW TO PLAY • Auto-Battle: Weapons fire automatically! • Level Up: Kill enemies for XP & pick powerful upgrades. • Classes & Pets: Use unique "Q" skills & equip pets. • EVOLVE: Combine weapons & perks for massive damage. • Survive: Defeat epic bosses! ⚠️ WEEKLY UPDATES! Updated EVERY WEEK! Expect some bugs. Please report them in our Discord server. 👍 LIKE & JOIN THE GROUP to support us! 🎁 Codes: Join our Discord server to find exclusive codes! Tags: Robong, Vampire Survivors, Bullet Heaven, Roguelite, Co-Op, Action Survival, Evolve, Pets, Megabonk

Last updated by the developer 26 Aug 2026, 21:12 UTC.

87
playing (measured 27 Aug 2026, 04:50 UTC)
6,319,467
lifetime visits
95%
liked (34,037 👍 / 1,942 👎)
39,950
favourites (6.3 per 1k visits)
12 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

87386236.510 August 202627 August 2026
130 measurements spanning 17 days, net -74. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 42–431 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 130
Measured (UTC)PlayersChange
27 Aug 2026, 04:5087-29
27 Aug 2026, 03:50116-11
27 Aug 2026, 02:50127-77
27 Aug 2026, 01:50204+17
27 Aug 2026, 00:50187-37
26 Aug 2026, 23:50224-11
26 Aug 2026, 22:50235-6
26 Aug 2026, 21:50241+1
26 Aug 2026, 20:50240+26
26 Aug 2026, 19:50214-6
26 Aug 2026, 18:50220+2
26 Aug 2026, 17:50218-7
26 Aug 2026, 16:50225+14
26 Aug 2026, 15:50211+7
26 Aug 2026, 14:50204+12
26 Aug 2026, 13:50192+42
26 Aug 2026, 12:50150-3
26 Aug 2026, 11:50153+16
26 Aug 2026, 10:50137+11
26 Aug 2026, 09:50126first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Class SLOT 3
399 R$
Pet SLOT 2
399 R$
EXP Boost
199 R$
Speed Boost
199 R$
Damage Boost
199 R$
Fast Spins
199 R$
Golden Nest
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Early Tester · welcome1,195,366 · 0.00% win
Welcome to Robong! · welcome1,135,063 · 63.0% win
You Met A Developer · social28,880 · 3.3% win
Kill The Clone · other566 · 0.10% win
TOP 1 TRIO · other122 · 0.10% win
TOP 1 SQUAD · other118 · 0.20% win
TOP 1 DUO · other70 · 0.10% win
TOP 1 SOLO · other48 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9514 August 202623 October 2026
137 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 94–96 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 137
Measured (UTC)% likedChange
23 Oct 2026, 00:1995no change
13 Oct 2026, 00:1895no change
3 Oct 2026, 00:1895no change
23 Sept 2026, 00:1795no change
13 Sept 2026, 00:1695no change
3 Sept 2026, 00:1695no change
27 Aug 2026, 04:5095no change
27 Aug 2026, 03:5095no change
27 Aug 2026, 02:5095no change
27 Aug 2026, 01:5095no change
27 Aug 2026, 00:5095no change
26 Aug 2026, 23:5095no change
26 Aug 2026, 22:5095no change
26 Aug 2026, 21:5095no change
26 Aug 2026, 20:5095no change
26 Aug 2026, 19:5095no change
26 Aug 2026, 18:5095no change
26 Aug 2026, 17:5095no change
26 Aug 2026, 16:5095no change
26 Aug 2026, 15:5095first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
16 October 2026
Roblox entity thumbnail
11 September 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.