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DesertStorm [EXTRACTION]

DesertStorm [EXTRACTION]

A Roblox experience owned by DesertStorm Production.

ShooterENextraction shooterhardcore PvP/PvEloot and gear management

DesertStorm [EXTRACTION] is a shooter experience created on 2025-11-13. It has recorded 1,639,424 lifetime visits and currently has 241 players online. The title holds 23,281 favorites and maintains a 68% like percentage. The game is categorized within the shooter genre.

Description (written by the developer; not a statement by this register)

Desertstorm is a challenging Extraction FPS experience built to push your PvP and PvE skills to their limits... *THIS EXPERIENCE IS IN ALPHA, EXPECT RESTARTS, UNFINISHED CONTENT AND GAME BREAKING BUGS* Dying is part of the learning progress. No matter how strong you are, expect it to happen often. - Fight against other players or defeat hardcore bosses and become the richest - Extract with as much gear as possible, and resell everything to traders - Earn reputation from multiple traders by completing tasks - PC CONTROLS : - TAB / CAPSLOCK : Inventory - K : Squads - M : Menu - J : Tasks - This game is inspired by numerous hardcore games like Escape From Tarkov, Rust, DayZ... ** PRIVATE SERVERS HAVE REDUCED LOOT AND NO BOSSES, A SEPARATE PVE GAMEMODE IS SOON PLANNED TO REPLACE THAT** - Check our links for leaks, update logs, and upcoming content

Last updated by the developer 21 Aug 2026, 15:52 UTC.

91
playing (measured 24 Aug 2026, 06:50 UTC)
1,751,071
lifetime visits
68%
liked (3,766 👍 / 1,735 👎)
24,453
favourites (14.0 per 1k visits)
13 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

9135722411 August 2026 — 357 players21 August 2026 — 198 players21 August 2026 — 191 players21 August 2026 — 204 players21 August 2026 — 218 players22 August 2026 — 216 players22 August 2026 — 222 players22 August 2026 — 234 players22 August 2026 — 219 players22 August 2026 — 210 players22 August 2026 — 190 players22 August 2026 — 163 players22 August 2026 — 154 players22 August 2026 — 137 players22 August 2026 — 151 players22 August 2026 — 148 players22 August 2026 — 140 players22 August 2026 — 158 players22 August 2026 — 161 players22 August 2026 — 206 players22 August 2026 — 199 players22 August 2026 — 208 players22 August 2026 — 215 players22 August 2026 — 217 players22 August 2026 — 214 players22 August 2026 — 246 players22 August 2026 — 213 players22 August 2026 — 225 players22 August 2026 — 209 players23 August 2026 — 199 players23 August 2026 — 191 players23 August 2026 — 221 players23 August 2026 — 227 players23 August 2026 — 199 players23 August 2026 — 182 players23 August 2026 — 130 players23 August 2026 — 149 players23 August 2026 — 112 players23 August 2026 — 132 players23 August 2026 — 126 players23 August 2026 — 124 players23 August 2026 — 127 players23 August 2026 — 166 players23 August 2026 — 181 players23 August 2026 — 210 players23 August 2026 — 187 players23 August 2026 — 196 players23 August 2026 — 226 players23 August 2026 — 222 players23 August 2026 — 230 players23 August 2026 — 228 players23 August 2026 — 216 players23 August 2026 — 179 players24 August 2026 — 188 players24 August 2026 — 179 players24 August 2026 — 164 players24 August 2026 — 139 players24 August 2026 — 131 players24 August 2026 — 118 players24 August 2026 — 91 players11 August 202624 August 2026
60 measurements spanning 13 days, net -266. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 51–397 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 60
Measured (UTC)PlayersChange
24 Aug 2026, 06:5091-27
24 Aug 2026, 05:50118-13
24 Aug 2026, 04:50131-8
24 Aug 2026, 03:50139-25
24 Aug 2026, 02:50164-15
24 Aug 2026, 01:50179-9
24 Aug 2026, 00:50188+9
23 Aug 2026, 23:50179-37
23 Aug 2026, 22:50216-12
23 Aug 2026, 21:50228-2
23 Aug 2026, 20:50230+8
23 Aug 2026, 19:50222-4
23 Aug 2026, 18:50226+30
23 Aug 2026, 17:50196+9
23 Aug 2026, 16:50187-23
23 Aug 2026, 15:50210+29
23 Aug 2026, 14:50181+15
23 Aug 2026, 13:50166+39
23 Aug 2026, 12:50127+3
23 Aug 2026, 11:50124first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
199 R$
Summer Skins Pack
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Everyone Starts Somewhere... · welcome564,582 · 73.9% win
You're Fired · other19,921 · 2.8% win
Smiley face · other13,893 · 2.0% win
How Ironic · other12,336 · 1.7% win
Old Swift Death · other11,449 · 2.3% win
Prototype Reset · other1,084 · 0.10% win
Hell Born · other493 · 0.30% win
Unscheduled Maintenance · other75 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

6814 August 202624 August 2026
61 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 67–69 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 61
Measured (UTC)% likedChange
24 Aug 2026, 12:0468no change
24 Aug 2026, 06:5068no change
24 Aug 2026, 05:5068no change
24 Aug 2026, 04:5068no change
24 Aug 2026, 03:5068no change
24 Aug 2026, 02:5068no change
24 Aug 2026, 01:5068no change
24 Aug 2026, 00:5068no change
23 Aug 2026, 23:5068no change
23 Aug 2026, 22:5068no change
23 Aug 2026, 21:5068no change
23 Aug 2026, 20:5068no change
23 Aug 2026, 19:5068no change
23 Aug 2026, 18:5068no change
23 Aug 2026, 17:5068no change
23 Aug 2026, 16:5068no change
23 Aug 2026, 15:5068no change
23 Aug 2026, 14:5068no change
23 Aug 2026, 13:5068no change
23 Aug 2026, 12:5068first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.