DesertStorm [EXTRACTION]
A Roblox experience owned by DesertStorm Production.
ShooterENextraction shooterhardcore PvP/PvEloot and gear management
DesertStorm [EXTRACTION] is a shooter experience created on 2025-11-13. It has recorded 1,639,424 lifetime visits and currently has 241 players online. The title holds 23,281 favorites and maintains a 68% like percentage. The game is categorized within the shooter genre.
Description (written by the developer; not a statement by this register)
Desertstorm is a challenging Extraction FPS experience built to push your PvP and PvE skills to their limits... *THIS EXPERIENCE IS IN ALPHA, EXPECT RESTARTS, UNFINISHED CONTENT AND GAME BREAKING BUGS* Dying is part of the learning progress. No matter how strong you are, expect it to happen often. - Fight against other players or defeat hardcore bosses and become the richest - Extract with as much gear as possible, and resell everything to traders - Earn reputation from multiple traders by completing tasks - PC CONTROLS : - TAB / CAPSLOCK : Inventory - K : Squads - M : Menu - J : Tasks - This game is inspired by numerous hardcore games like Escape From Tarkov, Rust, DayZ... ** PRIVATE SERVERS HAVE REDUCED LOOT AND NO BOSSES, A SEPARATE PVE GAMEMODE IS SOON PLANNED TO REPLACE THAT** - Check our links for leaks, update logs, and upcoming content
Last updated by the developer 21 Aug 2026, 15:52 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 24 Aug 2026, 06:50 | 91 | -27 |
| 24 Aug 2026, 05:50 | 118 | -13 |
| 24 Aug 2026, 04:50 | 131 | -8 |
| 24 Aug 2026, 03:50 | 139 | -25 |
| 24 Aug 2026, 02:50 | 164 | -15 |
| 24 Aug 2026, 01:50 | 179 | -9 |
| 24 Aug 2026, 00:50 | 188 | +9 |
| 23 Aug 2026, 23:50 | 179 | -37 |
| 23 Aug 2026, 22:50 | 216 | -12 |
| 23 Aug 2026, 21:50 | 228 | -2 |
| 23 Aug 2026, 20:50 | 230 | +8 |
| 23 Aug 2026, 19:50 | 222 | -4 |
| 23 Aug 2026, 18:50 | 226 | +30 |
| 23 Aug 2026, 17:50 | 196 | +9 |
| 23 Aug 2026, 16:50 | 187 | -23 |
| 23 Aug 2026, 15:50 | 210 | +29 |
| 23 Aug 2026, 14:50 | 181 | +15 |
| 23 Aug 2026, 13:50 | 166 | +39 |
| 23 Aug 2026, 12:50 | 127 | +3 |
| 23 Aug 2026, 11:50 | 124 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 12:04 | 68 | no change |
| 24 Aug 2026, 06:50 | 68 | no change |
| 24 Aug 2026, 05:50 | 68 | no change |
| 24 Aug 2026, 04:50 | 68 | no change |
| 24 Aug 2026, 03:50 | 68 | no change |
| 24 Aug 2026, 02:50 | 68 | no change |
| 24 Aug 2026, 01:50 | 68 | no change |
| 24 Aug 2026, 00:50 | 68 | no change |
| 23 Aug 2026, 23:50 | 68 | no change |
| 23 Aug 2026, 22:50 | 68 | no change |
| 23 Aug 2026, 21:50 | 68 | no change |
| 23 Aug 2026, 20:50 | 68 | no change |
| 23 Aug 2026, 19:50 | 68 | no change |
| 23 Aug 2026, 18:50 | 68 | no change |
| 23 Aug 2026, 17:50 | 68 | no change |
| 23 Aug 2026, 16:50 | 68 | no change |
| 23 Aug 2026, 15:50 | 68 | no change |
| 23 Aug 2026, 14:50 | 68 | no change |
| 23 Aug 2026, 13:50 | 68 | no change |
| 23 Aug 2026, 12:50 | 68 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.