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Grow Brainrot Garden

Grow Brainrot Garden

A Roblox experience owned by Crazy Tower Corps.

TycoonENmergehybridizationbrainrot meme

Grow Brainrot Garden is a tycoon experience created on 2025-11-25. It has recorded 1,881,980 lifetime visits and 2,665 favorites. Currently, 11 users are playing. The experience holds an 85% like percentage. The description highlights mechanics involving plant growth, merging, and crossbreeding with brainrots to create hybrids.

Description (written by the developer; not a statement by this register)

Grow, Merge, and Crossbreed Your Way to Victory! 🧬 Plants + Brainrots = Hybrid Evolution ✨ Crossbreed plants with plants—or even with Brainrots—to create never-before-seen mutants with unique powers! 🌱 Plant seeds,fight brainrot. 🔁 Merge to evolve. Hybridize to dominate. Like & join the group for more!

Last updated by the developer 24 Jun 2026, 06:36 UTC.

11
playing (measured 10 Aug 2026, 15:08 UTC)
1,881,980
lifetime visits
85%
liked (1,268 👍 / 221 👎)
2,696
favourites (1.4 per 1k visits)
25 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:0811first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Vip
299 R$
Extra Space
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8514 August 2026 — 85 % liked24 August 2026 — 85 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 84–86 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 10:0885no change
14 Aug 2026, 10:0785first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.