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DRRRB Forum | درب الخطر

DRRRB Forum | درب الخطر

A Roblox experience owned by DRRRB Forum | درباوية.

Social & hangoutARforumcommunity hubsocial

DRRRB Forum | درب الخطر is a social-hangout experience created on 2025-11-27. It currently has 455 players. The experience has 12,507,142 lifetime visits, 23,752 favorites, and an 87% like percentage.

Description (written by the developer; not a statement by this register)

Main hub for the DRRRB forum Play now!

Last updated by the developer 3 Sept 2026, 20:31 UTC.

841
playing (measured 4 Sept 2026, 07:50 UTC)
13,992,105
lifetime visits
87%
liked (5,751 👍 / 880 👎)
25,638
favourites (1.8 per 1k visits)
27 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

1551,62188884110 August 20264 September 2026
322 measurements spanning 25 days, net +294. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 322
Measured (UTC)PlayersChange
4 Sept 2026, 07:50841+296
4 Sept 2026, 06:50545+169
4 Sept 2026, 05:50376+54
4 Sept 2026, 04:50322+37
4 Sept 2026, 03:50285+5
4 Sept 2026, 02:50280+51
4 Sept 2026, 01:50229-132
4 Sept 2026, 00:50361-51
3 Sept 2026, 23:50412-72
3 Sept 2026, 22:50484-121
3 Sept 2026, 21:50605-22
3 Sept 2026, 20:50627-113
3 Sept 2026, 19:50740+19
3 Sept 2026, 18:50721-201
3 Sept 2026, 17:50922-33
3 Sept 2026, 16:50955+1
3 Sept 2026, 15:50954-38
3 Sept 2026, 14:50992-164
3 Sept 2026, 13:501,156-139
3 Sept 2026, 12:501,295first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP+
249 R$
Plate+
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8713 August 20264 September 2026
322 measurements spanning 22 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–88 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 322
Measured (UTC)% likedChange
4 Sept 2026, 07:5087no change
4 Sept 2026, 06:5087no change
4 Sept 2026, 05:5087no change
4 Sept 2026, 04:5087no change
4 Sept 2026, 03:5087no change
4 Sept 2026, 02:5087no change
4 Sept 2026, 01:5087no change
4 Sept 2026, 00:5087no change
3 Sept 2026, 23:5087no change
3 Sept 2026, 22:5087no change
3 Sept 2026, 21:5087no change
3 Sept 2026, 20:5087no change
3 Sept 2026, 19:5087no change
3 Sept 2026, 18:5087no change
3 Sept 2026, 17:5087no change
3 Sept 2026, 16:5087no change
3 Sept 2026, 15:5087no change
3 Sept 2026, 14:5087no change
3 Sept 2026, 13:5087no change
3 Sept 2026, 12:5087first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.