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[🦸‍♂️] Kick Door To Escape [TRAINER x2]

[🦸‍♂️] Kick Door To Escape [TRAINER x2]

A Roblox experience owned by KICK 101.

SimulatorENtrainingescapepower-up

Kick Door To Escape is a simulator experience created on November 28, 2025. The game currently has 850 players online. It has accumulated 102,564,312 lifetime visits and 2,118,473 favorites. The title holds a 97% like percentage. Premium players receive a 20% power bonus. Codes include New, Welcome, CITY, and Madhouse.

Description (written by the developer; not a statement by this register)

Welcome to Kick Door To Escape 👟💥 🔥 HOW TO PLAY: 🏋️‍♂️ Train your body 💪 Become bigger and stronger 👟 Kick doors to escape ⭐ PREMIUM PLAYERS GET +20% POWER! 🎁 Codes: New, Welcome 🎁 Codes: CITY, Madhouse

Last updated by the developer 13 Jul 2026, 20:21 UTC.

240
playing (measured 4 Sept 2026, 05:50 UTC)
103,606,219
lifetime visits
97%
liked (146,204 👍 / 4,883 👎)
2,141,512
favourites (20.7 per 1k visits)
28 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

16492254324010 August 20264 September 2026
320 measurements spanning 25 days, net -682. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 50–1,036 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 320
Measured (UTC)PlayersChange
4 Sept 2026, 05:50240-5
4 Sept 2026, 04:50245+17
4 Sept 2026, 03:50228+45
4 Sept 2026, 02:50183-2
4 Sept 2026, 01:50185-8
4 Sept 2026, 00:50193-62
3 Sept 2026, 23:50255+3
3 Sept 2026, 22:50252+10
3 Sept 2026, 21:50242-26
3 Sept 2026, 20:50268+1
3 Sept 2026, 19:50267-63
3 Sept 2026, 18:50330-45
3 Sept 2026, 17:50375-1
3 Sept 2026, 16:50376-58
3 Sept 2026, 15:50434+53
3 Sept 2026, 14:50381-19
3 Sept 2026, 13:50400+4
3 Sept 2026, 12:50396+35
3 Sept 2026, 11:50361+155
3 Sept 2026, 07:50206first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

OP Click!
799 R$
3x Egg Hatch
379 R$
Double Cash
349 R$
+5 Relics Slots!
289 R$
+3 Pet Equipped
249 R$
Double Strength
249 R$
Luck
199 R$
Fast Hatch
129 R$
+100 Storage
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Long live friendship! · social1,381,630 · 5.6% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9721 August 20264 September 2026
321 measurements spanning 13 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 96–98 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 321
Measured (UTC)% likedChange
4 Sept 2026, 05:5097no change
4 Sept 2026, 04:5097no change
4 Sept 2026, 03:5097no change
4 Sept 2026, 02:5097no change
4 Sept 2026, 01:5097no change
4 Sept 2026, 00:5097no change
3 Sept 2026, 23:5097no change
3 Sept 2026, 22:5097no change
3 Sept 2026, 21:5097no change
3 Sept 2026, 20:5097no change
3 Sept 2026, 19:5097no change
3 Sept 2026, 18:5097no change
3 Sept 2026, 17:5097no change
3 Sept 2026, 16:5097no change
3 Sept 2026, 15:5097no change
3 Sept 2026, 14:5097no change
3 Sept 2026, 13:5097no change
3 Sept 2026, 12:5097no change
3 Sept 2026, 11:5097no change
3 Sept 2026, 07:5097first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.