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🚀 Climb Training!

🚀 Climb Training!

A Roblox experience owned by ShagMax Games.

ObbyENTowerPetsParkour

🚀 Climb Training! is an obby experience created on 2025-11-29. It has accumulated 4,939,219 lifetime visits and 299,881 favorites. Currently, 239 users are playing. The game holds a 90% like percentage. Tags include climb, jump, tower, obby, parkour, vertical, skill, speed, race, challenge, rebirth, simulator, fun, friends, progression, energy, and pets.

Description (written by the developer; not a statement by this register)

👋 Welcome to 🚀 Climb Training! 🏆Climb to earn Wins 🐶Buy Pets 🏋️Train for more speed 👍Join the group and like the game! Tags: Climb, Jump, Tower, Obby, Parkour, Vertical, Skill, Speed, Race, Challenge, Rebirth, Simulator, Fun, Friends, Progression, Energy, Pets

Last updated by the developer 26 Jun 2026, 16:04 UTC.

97
playing (measured 1 Sept 2026, 03:50 UTC)
5,431,759
lifetime visits
89%
liked (2,834 👍 / 360 👎)
378,309
favourites (69.6 per 1k visits)
29 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

9764737210 August 20261 September 2026
249 measurements spanning 22 days, net -195. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 15–730 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 249
Measured (UTC)PlayersChange
1 Sept 2026, 03:5097-5
1 Sept 2026, 02:50102-22
1 Sept 2026, 01:50124no change
1 Sept 2026, 00:50124-31
31 Aug 2026, 23:50155-2
31 Aug 2026, 22:50157-14
31 Aug 2026, 21:50171-21
31 Aug 2026, 20:50192-38
31 Aug 2026, 19:50230-49
31 Aug 2026, 18:50279-41
31 Aug 2026, 17:50320+6
31 Aug 2026, 16:50314+17
31 Aug 2026, 15:50297-1
31 Aug 2026, 14:50298-39
31 Aug 2026, 13:50337-14
31 Aug 2026, 12:50351-22
31 Aug 2026, 11:50373+76
31 Aug 2026, 10:50297-1
31 Aug 2026, 09:50298+29
31 Aug 2026, 08:50269first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Double Wins
19 R$
Ultra Luck
19 R$
x2 Speed
9 R$
Super Luck
9 R$
VIP
9 R$
Double Power
5 R$
Fast Open
3 R$
Basic Luck
3 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome3,513,955 · 100.0% win
Zone 2 Reached! · progression1,930,083 · 100.0% win
Zone 3 Reached! · progression1,579,567 · 99.4% win
Zone 4 Reached! · progression1,303,323 · 86.9% win
Zone 5 Reached! · progression1,072,872 · 75.4% win
Zone 6 Reached! · progression826,780 · 61.0% win
Zone 7 Reached! · progression666,914 · 51.0% win
Zone 8 Reached! · progression537,681 · 40.5% win
Zone 9 Reached! · progression413,052 · 31.1% win
Zone 10 Reached! · progression258,172 · 18.4% win
Zone 11 Reached! · progression112,112 · 7.1% win
Zone 12 Reached! · progression46,263 · 2.1% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

899089.514 August 202623 October 2026
255 measurements spanning 70 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 89–90 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 255
Measured (UTC)% likedChange
23 Oct 2026, 02:0889no change
13 Oct 2026, 02:0889no change
3 Oct 2026, 02:0889no change
23 Sept 2026, 02:0889no change
13 Sept 2026, 02:0789no change
3 Sept 2026, 02:0689no change
1 Sept 2026, 03:5089no change
1 Sept 2026, 02:5089no change
1 Sept 2026, 01:5089no change
1 Sept 2026, 00:5089no change
31 Aug 2026, 23:5089no change
31 Aug 2026, 22:5089no change
31 Aug 2026, 21:5089no change
31 Aug 2026, 20:5089no change
31 Aug 2026, 19:5089no change
31 Aug 2026, 18:5089no change
31 Aug 2026, 17:5089no change
31 Aug 2026, 16:5089no change
31 Aug 2026, 15:5089no change
31 Aug 2026, 14:5089first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.