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[67] Climb to Save Brainrot

[67] Climb to Save Brainrot

A Roblox experience owned by equalizer the second.

ObbyENclimbingobstacle courseprogression

Climb to Save Brainrot is an obby experience created on September 12, 2025. The game currently has 670 players online and 49,565 favorites. It has accumulated 42,816,072 lifetime visits and maintains a 99% like percentage.

Description (written by the developer; not a statement by this register)

👋 Welcome to Climb to Save Brainrot! 🧗Climb to the top ⛑️Save the brainrot 💰Jump down for money 🪽Get faster wings 👍Join the group and like the game!

Last updated by the developer 10 Apr 2026, 14:21 UTC.

380
playing (measured 24 Aug 2026, 08:50 UTC)
43,156,841
lifetime visits
99%
liked (89,644 👍 / 1,076 👎)
50,201
favourites (1.2 per 1k visits)
12 September 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

199772485.538010 August 202624 August 2026
62 measurements spanning 14 days, net -104. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 113–858 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 62
Measured (UTC)PlayersChange
24 Aug 2026, 08:50380+21
24 Aug 2026, 07:50359+30
24 Aug 2026, 06:50329+2
24 Aug 2026, 05:50327+50
24 Aug 2026, 04:50277+58
24 Aug 2026, 03:50219+20
24 Aug 2026, 02:50199-61
24 Aug 2026, 01:50260+6
24 Aug 2026, 00:50254-18
23 Aug 2026, 23:50272-21
23 Aug 2026, 22:50293+20
23 Aug 2026, 21:50273+26
23 Aug 2026, 20:50247-79
23 Aug 2026, 19:50326-54
23 Aug 2026, 18:50380-51
23 Aug 2026, 17:50431-36
23 Aug 2026, 16:50467-12
23 Aug 2026, 15:50479-30
23 Aug 2026, 14:50509-11
23 Aug 2026, 13:50520first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

INFINITE COINS!
749 R$
10x Pet Luck
599 R$
Triple Hatch
199 R$
2x Climb Speed
199 R$
2x Coins
115 R$
+3 Pets Equipped
99 R$
2x Trophies
89 R$
Auto Hatch
65 R$
2x Pet Luck
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9921 August 202624 August 2026
62 measurements spanning 2 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 98–100 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 62
Measured (UTC)% likedChange
24 Aug 2026, 08:5099no change
24 Aug 2026, 07:5099no change
24 Aug 2026, 06:5099no change
24 Aug 2026, 05:5099no change
24 Aug 2026, 04:5099no change
24 Aug 2026, 03:5099no change
24 Aug 2026, 02:5099no change
24 Aug 2026, 01:5099no change
24 Aug 2026, 00:5099no change
23 Aug 2026, 23:5099no change
23 Aug 2026, 22:5099no change
23 Aug 2026, 21:5099no change
23 Aug 2026, 20:5099no change
23 Aug 2026, 19:5099no change
23 Aug 2026, 18:5099no change
23 Aug 2026, 17:5099no change
23 Aug 2026, 16:5099no change
23 Aug 2026, 15:5099no change
23 Aug 2026, 14:5099no change
23 Aug 2026, 14:3499first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.