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Anime Fighting Simulator: Endless

Anime Fighting Simulator: Endless

A Roblox experience owned by AFS: Endless.

SimulatorENanime trainingboostscodes

Anime Fighting Simulator: Endless is a simulator experience created on 2025-11-29. It has recorded 153,996,381 lifetime visits and 134,706 favorites. Currently, 301 users are playing. The game holds a 98% like percentage. It is available on PC, console, and mobile devices.

Description (written by the developer; not a statement by this register)

⭐ NEW CODE at 355K Likes ⭐ Welcome to AFS Endless. Premium: 1.25x Boost Group Member: 1.5x Boost Weekends: 2x Boost Have suggestions, exploiter report, or bug report? Report in Server Learn more info below + codes🔽 📱💻🎮 Available on all devices: (PC, CONSOLE, MOBILE) ❤️ Join our communications server to stay updated with exclusive codes, news, and sneak peeks. ❤️ ⭐ Join the group and like the game for an extra 15K Chikara!⭐ Don't forget to leave a 👍 and ⭐.

Last updated by the developer 24 Aug 2026, 13:13 UTC.

160
playing (measured 6 Sept 2026, 03:50 UTC)
154,136,114
lifetime visits
98%
liked (351,415 👍 / 5,881 👎)
134,395
favourites (0.9 per 1k visits)
29 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

12432622516010 August 20266 September 2026
366 measurements spanning 27 days, net -166. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 94–356 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 366
Measured (UTC)PlayersChange
6 Sept 2026, 03:50160+15
6 Sept 2026, 02:50145-4
6 Sept 2026, 01:50149+10
6 Sept 2026, 00:50139+15
5 Sept 2026, 23:50124-8
5 Sept 2026, 22:50132+3
5 Sept 2026, 21:50129-8
5 Sept 2026, 20:50137-2
5 Sept 2026, 19:50139-13
5 Sept 2026, 18:50152+7
5 Sept 2026, 17:50145-8
5 Sept 2026, 16:50153-28
5 Sept 2026, 15:50181+15
5 Sept 2026, 14:50166+3
5 Sept 2026, 13:50163no change
5 Sept 2026, 12:50163+12
5 Sept 2026, 11:50151no change
5 Sept 2026, 10:50151-9
5 Sept 2026, 09:50160+9
5 Sept 2026, 08:50151first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Shiny Hunter
1,299 R$
No Limit
749 R$
VIP
299 R$
x2 Chikara
249 R$
x2 Yen
249 R$
Half Cooldown
249 R$
x2 Tokens
249 R$
Chakra Healing
199 R$
Custom Power Level
199 R$
Conceal Power
199 R$
Faster Flight
149 R$
x2 Agility
99 R$
x4 Gacha Speed
99 R$
x2 Speed
99 R$
Instant Trait Reroll
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played! · welcome4,335,843 · 22.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 5 September 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9821 August 20266 September 2026
365 measurements spanning 15 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 97–99 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 365
Measured (UTC)% likedChange
6 Sept 2026, 03:5098no change
6 Sept 2026, 02:5098no change
6 Sept 2026, 01:5098no change
6 Sept 2026, 00:5098no change
5 Sept 2026, 23:5098no change
5 Sept 2026, 22:5098no change
5 Sept 2026, 21:5098no change
5 Sept 2026, 20:5098no change
5 Sept 2026, 19:5098no change
5 Sept 2026, 18:5098no change
5 Sept 2026, 17:5098no change
5 Sept 2026, 16:5098no change
5 Sept 2026, 15:5098no change
5 Sept 2026, 14:5098no change
5 Sept 2026, 13:5098no change
5 Sept 2026, 12:5098no change
5 Sept 2026, 11:5098no change
5 Sept 2026, 10:5098no change
5 Sept 2026, 09:5098no change
5 Sept 2026, 08:5098first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Community wiki

anime-fighting-simulator.fandom.com1 active editors · 50,067 edits
68 articles

A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.