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Enter KPop Demon Hunters

Enter KPop Demon Hunters

A Roblox experience owned by Get Rich Fast.

RoleplayENK-PopDemon HuntersAnime Theme

Enter KPop Demon Hunters is a Roblox experience in the roleplay genre, created on 2025-11-30. The game records 5,139,913 lifetime visits and 3,758 favorites. Current player count is zero. The title has an 87% like percentage.

Description (written by the developer; not a statement by this register)

Welcome to Enter KPop Demon Hunters! Get eaten by Rumi!

Last updated by the developer 23 Jan 2026, 06:02 UTC.

0
playing (measured 10 Aug 2026, 14:20 UTC)
5,139,913
lifetime visits
87%
liked (6,349 👍 / 980 👎)
4,918
favourites (1.0 per 1k visits)
30 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:200first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Flying Carpet
749 R$
Gravity Coil
1 R$
Speed Coil
1 R$
Sword
1 R$
Wall Builder
1 R$
Grapple Hook
1 R$
Slap Hand
1 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8714 August 2026 — 87 % liked24 August 2026 — 87 % liked13 September 2026 — 87 % liked23 September 2026 — 87 % liked3 October 2026 — 87 % liked13 October 2026 — 87 % liked23 October 2026 — 87 % liked14 August 202623 October 2026
7 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–88 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 01:3587no change
13 Oct 2026, 01:3487no change
3 Oct 2026, 01:3387no change
23 Sept 2026, 01:3287no change
13 Sept 2026, 01:3187no change
24 Aug 2026, 01:2187no change
14 Aug 2026, 01:2087first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.