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KPop Demon Hunters Teamwork Tower

KPop Demon Hunters Teamwork Tower

A Roblox experience owned by Locked In Towers.

AdventureENK-popTower ClimbingCo-op

KPop Demon Hunters Teamwork Tower is an adventure experience created on 2026-05-04. It has recorded 1,657,614 lifetime visits and currently has 133 players online. The game holds 2,291 favorites and maintains an 88% like percentage.

Description (written by the developer; not a statement by this register)

👋 Welcome to KPop Demon Hunters Teamwork Tower! 🎭 Play as your favorite KPop Demon Hunters characters! 🏃‍♂️‍➡️ Work together with other players to conquer the tower! ⚙️ Unlock powerful gears and stir up some chaos along the way! 👍 Like the game and join the group to support the dev team!

Last updated by the developer 14 Jun 2026, 02:16 UTC.

75
playing (measured 21 Aug 2026, 20:54 UTC)
1,768,666
lifetime visits
88%
liked (500 👍 / 65 👎)
2,610
favourites (1.5 per 1k visits)
4 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

75216145.510 August 2026 — 216 players21 August 2026 — 75 players10 August 202621 August 2026
2 measurements spanning 11 days, net -141. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 54–237 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:5475-141
10 Aug 2026, 14:03216first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

God Slap [100x STRONGER]
799 R$
Admin Commands [OP]
799 R$
Flying Carpet
749 R$
GIANT Slap
599 R$
Laser Gun
249 R$
Slap Hand
199 R$
Gravity Coil
149 R$
Speed Coil
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8814 August 2026 — 88 % liked21 August 2026 — 88 % liked24 August 2026 — 88 % liked14 August 202624 August 2026
3 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 87–89 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 12:1788no change
21 Aug 2026, 20:5488no change
14 Aug 2026, 12:1688first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.