Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
R6 Dances

R6 Dances

A Roblox experience owned by R6 Dances Development.

RoleplayENdanceroleplayanimations

R6 Dances is a roleplay experience created on 2018-11-23. It features hand-crafted dance animations and interactive elements. The game has accumulated 61,655,135 lifetime visits and 265,309 favorites. Currently, 266 users are playing. The experience holds an 88% like percentage. Players can toggle Shift-Lock and appeal bans via tickets.

Description (written by the developer; not a statement by this register)

R6 Dances is a roleplay experience that blends trendy dance animations & laid-back gameplay with multiple interactive elements, every dance animation has been hand-crafted by a team of several talented contributors in Blender. • You can appeal in-game bans by creating a ticket. • You can press LCtrl / L3 to toggle Shift-Lock.

Last updated by the developer 7 Sept 2026, 14:46 UTC.

99
playing (measured 8 Sept 2026, 07:50 UTC)
62,273,616
lifetime visits
88%
liked (86,313 👍 / 11,619 👎)
270,231
favourites (4.3 per 1k visits)
23 November 2018
created (per Roblox)

Play on Roblox →

Live players over time

Growth

9934522210 August 20268 September 2026
418 measurements spanning 29 days, net -136. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 62–382 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 418
Measured (UTC)PlayersChange
8 Sept 2026, 07:5099-30
8 Sept 2026, 06:50129-2
8 Sept 2026, 05:50131-17
8 Sept 2026, 04:50148-28
8 Sept 2026, 03:50176-3
8 Sept 2026, 02:50179-22
8 Sept 2026, 01:50201-16
8 Sept 2026, 00:50217-15
7 Sept 2026, 23:50232no change
7 Sept 2026, 22:50232-52
7 Sept 2026, 21:50284+5
7 Sept 2026, 20:50279-43
7 Sept 2026, 19:50322+2
7 Sept 2026, 18:50320-8
7 Sept 2026, 17:50328-5
7 Sept 2026, 16:50333-12
7 Sept 2026, 15:50345+73
7 Sept 2026, 14:50272+27
7 Sept 2026, 13:50245+45
7 Sept 2026, 12:50200first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Neutral Team
1,750 R$
Gem-Maxxing
600 R$
Supporter Pass
300 R$
Efficient Worker
175 R$
RNG-Blessing
77 R$
Starter Pack
30 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome5,469,617 · 46.5% win
Athlete (1 gem) · other623,427 · 16.1% win
Soccer (1 gem) · other557,986 · 2.3% win
Stellar Rain · other462,420 · 2.2% win
Technology (1 gem) · other366,301 · 2.5% win
Heist (1 gem) · other335,782 · 2.8% win
Withdrawal (1 gem) · other314,386 · 2.6% win
Milestone (5 gems) · collection258,761 · 0.00% win
Challenge (3 gems) · other236,257 · 6.4% win
Nick (1 gem) · other222,364 · 4.3% win
A-Team (1 gem) · other217,800 · 1.0% win
3 Days (5 gems) · other189,311 · 7.9% win
Elevator (1 gem) · other174,618 · 0.00% win
Enchant (1 gem) · other161,109 · 1.3% win
Crane (1 gem) · collection155,034 · 4.1% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8821 August 202622 October 2026
422 measurements spanning 62 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 87–89 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 422
Measured (UTC)% likedChange
22 Oct 2026, 14:1688no change
12 Oct 2026, 14:1588no change
2 Oct 2026, 14:0788no change
22 Sept 2026, 14:0688no change
12 Sept 2026, 14:0488no change
8 Sept 2026, 07:5088no change
8 Sept 2026, 06:5088no change
8 Sept 2026, 05:5088no change
8 Sept 2026, 04:5088no change
8 Sept 2026, 03:5088no change
8 Sept 2026, 02:5088no change
8 Sept 2026, 01:5088no change
8 Sept 2026, 00:5088no change
7 Sept 2026, 23:5088no change
7 Sept 2026, 22:5088no change
7 Sept 2026, 21:5088no change
7 Sept 2026, 20:5088no change
7 Sept 2026, 19:5088no change
7 Sept 2026, 18:5088no change
7 Sept 2026, 17:5088first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
16 October 2026
Roblox entity thumbnail
9 October 2026
Roblox entity thumbnail
25 September 2026
Roblox entity thumbnail
18 September 2026
Roblox entity thumbnail
21 August 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.